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authordholland <dholland@NetBSD.org>2010-05-29 22:56:01 +0000
committerdholland <dholland@NetBSD.org>2010-05-29 22:56:01 +0000
commitbb38244ce5694971752319b4c9bb6de74a8fb982 (patch)
tree325cb75d15741051853638ef26961c0bbb999ce7 /wump
parentb30270c9682f36f4af7fce2730373b68859775d3 (diff)
downloadbsdgames-darwin-bb38244ce5694971752319b4c9bb6de74a8fb982.tar.gz
bsdgames-darwin-bb38244ce5694971752319b4c9bb6de74a8fb982.tar.zst
bsdgames-darwin-bb38244ce5694971752319b4c9bb6de74a8fb982.zip
Fix some additional typos/grammar slips.
Diffstat (limited to 'wump')
-rw-r--r--wump/wump.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/wump/wump.c b/wump/wump.c
index 4683f93c..71b8ce03 100644
--- a/wump/wump.c
+++ b/wump/wump.c
@@ -1,4 +1,4 @@
-/* $NetBSD: wump.c,v 1.26 2010/05/29 22:53:49 dholland Exp $ */
+/* $NetBSD: wump.c,v 1.27 2010/05/29 22:56:01 dholland Exp $ */
/*
* Copyright (c) 1989, 1993
@@ -43,7 +43,7 @@ __COPYRIGHT("@(#) Copyright (c) 1989, 1993\
#if 0
static char sccsid[] = "@(#)wump.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: wump.c,v 1.26 2010/05/29 22:53:49 dholland Exp $");
+__RCSID("$NetBSD: wump.c,v 1.27 2010/05/29 22:56:01 dholland Exp $");
#endif
#endif /* not lint */
@@ -454,17 +454,17 @@ shoot(room_list)
lnk = (random() % link_num);
if (lnk == player_loc)
(void)printf(
-"*thunk* The arrow can't find a way from %d to %d and flys back into\n\
+"*thunk* The arrow can't find a way from %d to %d and flies back into\n\
your room!\n",
arrow_location, next);
else if (cave[arrow_location].tunnel[lnk] > room_num)
(void)printf(
-"*thunk* The arrow flys randomly into a magic tunnel, thence into\n\
+"*thunk* The arrow flies randomly into a magic tunnel, thence into\n\
room %d!\n",
cave[arrow_location].tunnel[lnk]);
else
(void)printf(
-"*thunk* The arrow can't find a way from %d to %d and flys randomly\n\
+"*thunk* The arrow can't find a way from %d to %d and flies randomly\n\
into room %d!\n",
arrow_location, next,
cave[arrow_location].tunnel[lnk]);
@@ -831,7 +831,7 @@ no_arrows()
(void)printf(
"\nYou turn and look at your quiver, and realize with a sinking feeling\n\
that you've just shot your last arrow (figuratively, too). Sensing this\n\
-with its psychic powers, the evil Wumpus rampagees through the cave, finds\n\
+with its psychic powers, the evil Wumpus rampages through the cave, finds\n\
you, and with a mighty *ROAR* eats you alive!\n");
}