summaryrefslogtreecommitdiffstats
path: root/backgammon/teachgammon/data.c
diff options
context:
space:
mode:
Diffstat (limited to 'backgammon/teachgammon/data.c')
-rw-r--r--backgammon/teachgammon/data.c315
1 files changed, 315 insertions, 0 deletions
diff --git a/backgammon/teachgammon/data.c b/backgammon/teachgammon/data.c
new file mode 100644
index 00000000..2f7b292a
--- /dev/null
+++ b/backgammon/teachgammon/data.c
@@ -0,0 +1,315 @@
+/*
+ * Copyright (c) 1980 Regents of the University of California.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)data.c 5.4 (Berkeley) 6/1/90";
+#endif /* not lint */
+
+#include "tutor.h"
+
+int maxmoves = 23;
+
+char *text0[] = {
+ "To start the game, I roll a 3, and you roll a 1. This means",
+ "that I get to start first. I move 8-5,6-5 since this makes a",
+ "new point and helps to trap your back men on 1. You should be",
+ "able to do a similar move with your roll.",
+ 0
+};
+
+char *text1[] = {
+ "Now you shall see a move using doubles. I just rolled double",
+ "5's. I will move two men from position 13 to position 3. The",
+ "notation for this is 13-8,13-8,8-3,8-3. You will also roll dou-",
+ "bles, but you will be able to make a much stronger move.",
+ 0
+};
+
+char *text2[] = {
+ "Excellent! As you can see, you are beginning to develop a wall",
+ "which is trapping my men on position 24. Also, moving your back",
+ "men forward not only improves your board position safely, but it",
+ "thwarts my effort to make a wall.",
+ "",
+ "My roll now is 5 6. Normally, I would use that roll to move from",
+ "position 24 to position 13 (24-18-13), but your new point prevents",
+ "that. Instead, I am forced to move from 13 to 2, where my man is",
+ "open but cannot be hit.",
+ 0
+};
+
+char *text3[] = {
+ "As you can see, although you left a man open, it is a rela-",
+ "tively safe move to an advantageous position, which might help",
+ "you make a point later. Only two rolls (4 5 or 5 4) will allow",
+ "me to hit you. With an unprecedented amount of luck, I happen",
+ "to roll a 4 5 and hit you as just mentioned.",
+ 0
+};
+
+char *text4[] = {
+ "You're pretty lucky yourself, you know. I follow by rolling 2 3",
+ "and moving 25-22,24-22, forming a new point.",
+ 0
+};
+
+char *text5[] = {
+ "Not a spectacular move, but a safe one. I follow by rolling 6 1.",
+ "I decide to use this roll to move 22-16,16-17. It leaves me with",
+ "one man still open, but the blot is farther back on the board, and",
+ "would suffer less of a loss by being hit.",
+ 0
+};
+
+char *text6[] = {
+ "By moving your two men from 17 to 20, you lessen my chance of",
+ "getting my man off the board. In fact, the odds are 5 to 4",
+ "against me getting off. I roll with the odds and helplessly",
+ "receive a 3 5.",
+ 0
+};
+
+char *text7[] = {
+ "Note that the blot on 7 cannot be hit unless I get off the bar",
+ "and have a 1 or a 6 left over, and doing so will leave two of",
+ "my men open. Also, the blot on 16 cannot be hit at all! With",
+ "a sigh of frustration, I roll double 6's and remain immobile.",
+ 0
+};
+
+char *text8[] = {
+ "See, you did not get hit and, you got to 'cover up' your open men.",
+ "Quite an accomplishment. Finally, I get off the bar by rolling",
+ "6 2 and moving 25-23,23-17.",
+ 0
+};
+
+char *text9[] = {
+ "My venture off the bar did not last long. However, I got lucky",
+ "and rolled double 1's, allowing me to move 0-1,1-2,15-14,15-14.",
+ 0
+};
+
+char *text10[] = {
+ "You are improving your position greatly and safely, and are well",
+ "on the way to winning the game. I roll a 6 2 and squeak past",
+ "your back man. Now the game becomes a race to the finish.",
+ 0
+};
+
+char *text11[] = {
+ "Now that it is merely a race, you are trying to get as many men",
+ "as possible into the inner table, so you can start removing them.",
+ "I roll a 3 4 and move my two men farthest back to position 11",
+ "(15-11,14-11).",
+ 0
+};
+
+char *text12[] = {
+ "The race is still on, and you have seem to be doing all right.",
+ "I roll 6 1 and move 14-8,13-12.",
+ 0
+};
+
+char *text13[] = {
+ "Notice that you get to remove men the instant you have all of",
+ "them at your inner table, even if it is the middle of a turn.",
+ "I roll 1 2 and move 13-11,12-11.",
+ 0
+};
+
+char *text14[] = {
+ "Although you could have removed a man, this move illustrates two",
+ "points: 1) You never have to remove men, and 2) You should try",
+ "to spread out your men on your inner table. Since you have one",
+ "man on each position, you should be able to remove at least two",
+ "men next turn. I roll 2 5 and move 8-6,11-6.",
+ 0
+};
+
+char *text15[] = {
+ "This time you were able to remove men. I roll 3 4 and move",
+ "11-7,11-8. The race continues.",
+ 0
+};
+
+char *text16[] = {
+ "More holes are opening up in your inner table, but you are",
+ "still very much ahead. If we were doubling, you would have",
+ "doubled long ago. I roll 2 6 and move 8-6,11-5.",
+ 0
+};
+
+char *text17[] = {
+ "It pays to spread out your men. I roll 3 5 and move 7-4,8-3.",
+ 0
+};
+
+char *text18[] = {
+ "You can only remove some men, but you spread out more and",
+ "more, in order to be able to remove men more efficiently.",
+ "I roll double 3's, which help, but not that much. I move",
+ "8-5,3-0,3-0,3-0.",
+ 0
+};
+
+char *text19[] = {
+ "I roll 1 4 and move 5-4,4-0.",
+ 0
+};
+
+char *text20[] = {
+ "You are now nicely spread out to win a game. I roll 5 6 and",
+ "move 5-0,6-0.",
+ 0
+};
+
+char *text21[] = {
+ "Any minute now. Just a few short steps from victory. I roll",
+ "2 4 and move 6-4,4-0.",
+ 0
+};
+
+char *text22[] = {
+ "It looks pretty hopeless for me, but I play on, rolling 1 3 and",
+ "moving 4-3,3-0.",
+ 0
+};
+
+char *text23[] = {
+ "Congratulations! You just won a game of backgammon against the",
+ "computer! You will now be able to play a game, but remember,",
+ "when you start playing, that doubling will be enabled, which",
+ "will add another factor to the game... Good luck!!",
+ "",
+ 0
+};
+
+struct situatn test[] = {
+ {
+ {0,2,0,0,0,0,-5,0,-3,0,0,0,5,-5,0,0,0,3,0,5,0,0,0,0,-2,0},
+ 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, text0
+ },
+ {
+ {0,2,0,0,0,-2,-4,0,-2,0,0,0,5,-5,0,0,0,2,0,4,0,2,0,0,-2,0},
+ 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, text1
+ },
+ {
+ {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-3,0,0,0,2,2,4,0,2,0,0,-2,0},
+ 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, text2
+ },
+ {
+ {0,0,-1,-2,0,-2,-4,2,-2,0,0,0,2,-2,0,1,0,2,2,4,0,2,0,0,-2,0},
+ 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, text3
+ },
+ {
+ {0,0,0,-2,0,-2,-4,3,-2,0,0,0,2,-2,0,-1,0,2,2,4,0,2,0,0,-1,-1},
+ 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, text4
+ },
+ {
+ {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-1,0,2,2,4,0,2,-2,0,0,0},
+ 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, text5
+ },
+ {
+ {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-2,0,0,2,2,2,2,2,0,0,-1},
+ 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, text6
+ },
+ {
+ {0,0,0,-2,0,-2,-4,1,-2,0,0,0,3,-2,0,-2,1,0,2,2,2,2,2,0,0,-1},
+ 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, text7
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-2,0,0,0,3,-2,0,-2,2,0,2,2,2,2,2,0,0,-1},
+ 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, text8
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-2,0,0,0,2,-2,0,-2,2,0,3,2,2,2,2,0,0,-1},
+ 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, text9
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,0,3,0,4,2,2,2,2,-1,0,0},
+ 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, text10
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,-1,2,0,3,4,2,2,2,0,0,0},
+ 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, text11
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-2,0,0,-2,0,-2,-1,0,0,0,3,5,2,3,2,0,0,0},
+ 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, text12
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-3,0,0,-2,-1,-1,0,0,0,0,0,5,2,2,5,0,0,0},
+ 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, text13
+ },
+ {
+ {0,0,0,-2,0,-2,-4,0,-3,0,0,-4,0,0,0,0,0,0,0,5,2,2,3,1,1,0},
+ 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, text14
+ },
+ {
+ {0,0,0,-2,0,-2,-6,0,-2,0,0,-3,0,0,0,0,0,0,0,4,2,2,2,1,1,0},
+ 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, text15
+ },
+ {
+ {0,0,0,-2,0,-2,-6,-1,-3,0,0,-1,0,0,0,0,0,0,0,4,1,2,2,0,1,0},
+ 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, text16
+ },
+ {
+ {0,0,0,-2,0,-3,-7,-1,-2,0,0,0,0,0,0,0,0,0,0,3,1,2,2,0,0,0},
+ 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, text17
+ },
+ {
+ {0,0,0,-3,-1,-3,-7,0,-1,0,0,0,0,0,0,0,0,0,0,3,0,1,2,1,0,0},
+ 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, text18
+ },
+ {
+ {0,0,0,0,-1,-4,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,1,0,0},
+ 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, text19
+ },
+ {
+ {0,0,0,0,-1,-3,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0},
+ 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, text20
+ },
+ {
+ {0,0,0,0,-1,-2,-6,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0},
+ 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, text21
+ },
+ {
+ {0,0,0,0,-1,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0},
+ 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, text22
+ },
+ {
+ {0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
+ 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, text23
+ }
+};