diff options
Diffstat (limited to 'backgammon/teachgammon/ttext2.c')
-rw-r--r-- | backgammon/teachgammon/ttext2.c | 239 |
1 files changed, 120 insertions, 119 deletions
diff --git a/backgammon/teachgammon/ttext2.c b/backgammon/teachgammon/ttext2.c index afb431c1..01eafaee 100644 --- a/backgammon/teachgammon/ttext2.c +++ b/backgammon/teachgammon/ttext2.c @@ -1,4 +1,4 @@ -/* $NetBSD: ttext2.c,v 1.4 1995/04/29 00:44:20 mycroft Exp $ */ +/* $NetBSD: ttext2.c,v 1.5 1997/10/10 08:59:53 lukem Exp $ */ /* * Copyright (c) 1980, 1993 @@ -33,167 +33,168 @@ * SUCH DAMAGE. */ +#include <sys/cdefs.h> #ifndef lint #if 0 static char sccsid[] = "@(#)ttext2.c 8.1 (Berkeley) 5/31/93"; #else -static char rcsid[] = "$NetBSD: ttext2.c,v 1.4 1995/04/29 00:44:20 mycroft Exp $"; +__RCSID("$NetBSD: ttext2.c,v 1.5 1997/10/10 08:59:53 lukem Exp $"); #endif -#endif /* not lint */ +#endif /* not lint */ #include "back.h" +#include "tutor.h" -char *prompt, *list, *opts; +char *doubl[] = { + "\nDoubling:", + "\n If a player thinks he is in a good position, he may double the", + "value of the game. However, his opponent may not accept the pro-", + "posal and forfeit the game before the price gets too high. A", + "player must double before he rolls, and once his double has been", + "accepted, he cannot double again, until his opponent has doubled.", + "Thus, unless the game swings back and forth in advantage between", + "the two players a great deal, the value of the game should be", + "low. At any rate, the value of the game will never go above 64,", + "or six doubles. However, if a player wins a backgammon at 64", + "points, he wins 192 points!", + "", +0}; -char *doubl[] = { - "\nDoubling:", - "\n If a player thinks he is in a good position, he may double the", - "value of the game. However, his opponent may not accept the pro-", - "posal and forfeit the game before the price gets too high. A", - "player must double before he rolls, and once his double has been", - "accepted, he cannot double again, until his opponent has doubled.", - "Thus, unless the game swings back and forth in advantage between", - "the two players a great deal, the value of the game should be", - "low. At any rate, the value of the game will never go above 64,", - "or six doubles. However, if a player wins a backgammon at 64", - "points, he wins 192 points!", - "", - 0}; +char *stragy[] = { + "\nStrategy:", + "\n Some general hints when playing: Try not to leave men open", + "unless absolutely necessary. Also, it is good to make as many", + "points as possible. Often, two men from different positions can", + "be brought together to form a new point. Although walls (six", + "points in a row) are difficult to form, many points nestled close-", + "ly together produce a formidable barrier. Also, while it is good", + "to move back men forward, doing so lessens the opportunity for you", + "to hit men. Finally, remember that once the two player's have", + "passed each other on the board, there is no chance of either team", + "being hit, so the game reduces to a race off the board. Addi-", + "tional hints on strategy are presented in the practice game.", + "", +0}; -char *stragy[] = { - "\nStrategy:", - "\n Some general hints when playing: Try not to leave men open", - "unless absolutely necessary. Also, it is good to make as many", - "points as possible. Often, two men from different positions can", - "be brought together to form a new point. Although walls (six", - "points in a row) are difficult to form, many points nestled close-", - "ly together produce a formidable barrier. Also, while it is good", - "to move back men forward, doing so lessens the opportunity for you", - "to hit men. Finally, remember that once the two player's have", - "passed each other on the board, there is no chance of either team", - "being hit, so the game reduces to a race off the board. Addi-", - "tional hints on strategy are presented in the practice game.", - "", - 0}; - -char *prog[] = { - "\nThe Program and How It Works:", - "\n A general rule of thumb is when you don't know what to do,", - "type a question mark, and you should get some help. When it is", - "your turn, only your color will be printed out, with nothing", - "after it. You may double by typing a 'd', but if you type a", - "space or newline, you will get your roll. (Remember, you must", - "double before you roll.) Also, typing a 'r' will reprint the", - "board, and a 'q' will quit the game. The program will type", - "'Move:' when it wants your move, and you may indicate each die's", - "move with <s>-<f>, where <s> is the starting position and <f> is", - "the finishing position, or <s>/<r> where <r> is the roll made.", - "<s>-<f1>-<f2> is short for <s>-<f1>,<f1>-<f2> and <s>/<r1><r2> is", - "short for <s>/<r1>,<s>/<r2>. Moves may be separated by a comma", - "or a space.", - "", - "\n While typing, any input which does not make sense will not be", - "echoed, and a bell will sound instead. Also, backspacing and", - "killing lines will echo differently than normal. You may examine", - "the board by typing a 'r' if you have made a partial move, or be-", - "fore you type a newline, to see what the board looks like. You", - "must end your move with a newline. If you cannot double, your", - "roll will always be printed, and you will not be given the oppor-", - "tunity to double. Home and bar are represented by the appropri-", - "ate number, 0 or 25 as the case may be, or by the letters 'h' or", - "'b' as appropriate. You may also type 'r' or 'q' when the program", - "types 'Move:', which has the same effect as above. Finally, you", - "will get to decide if you want to play red or white (or both if you", - "want to play a friend) at the beginning of the session, and you", - "will not get to change your mind later, since the computer keeps", - "score.", - "", - 0}; +char *prog[] = { + "\nThe Program and How It Works:", + "\n A general rule of thumb is when you don't know what to do,", + "type a question mark, and you should get some help. When it is", + "your turn, only your color will be printed out, with nothing", + "after it. You may double by typing a 'd', but if you type a", + "space or newline, you will get your roll. (Remember, you must", + "double before you roll.) Also, typing a 'r' will reprint the", + "board, and a 'q' will quit the game. The program will type", + "'Move:' when it wants your move, and you may indicate each die's", + "move with <s>-<f>, where <s> is the starting position and <f> is", + "the finishing position, or <s>/<r> where <r> is the roll made.", + "<s>-<f1>-<f2> is short for <s>-<f1>,<f1>-<f2> and <s>/<r1><r2> is", + "short for <s>/<r1>,<s>/<r2>. Moves may be separated by a comma", + "or a space.", + "", + "\n While typing, any input which does not make sense will not be", + "echoed, and a bell will sound instead. Also, backspacing and", + "killing lines will echo differently than normal. You may examine", + "the board by typing a 'r' if you have made a partial move, or be-", + "fore you type a newline, to see what the board looks like. You", + "must end your move with a newline. If you cannot double, your", + "roll will always be printed, and you will not be given the oppor-", + "tunity to double. Home and bar are represented by the appropri-", + "ate number, 0 or 25 as the case may be, or by the letters 'h' or", + "'b' as appropriate. You may also type 'r' or 'q' when the program", + "types 'Move:', which has the same effect as above. Finally, you", + "will get to decide if you want to play red or white (or both if you", + "want to play a friend) at the beginning of the session, and you", + "will not get to change your mind later, since the computer keeps", + "score.", + "", +0}; -char *lastch[] = { - "\nTutorial (Practice Game):", - "\n This tutorial, for simplicity's sake, will let you play one", - "predetermined game. All the rolls have been pre-arranged, and", - "only one response will let you advance to the next move.", - "Although a given roll will may have several legal moves, the tu-", - "torial will only accept one (not including the same moves in a", - "different order), claiming that that move is 'best.' Obviously,", - "a subjective statement. At any rate, be patient with it and have", - "fun learning about backgammon. Also, to speed things up a lit-", - "tle, doubling will not take place in the tutorial, so you will", - "never get that opportunity, and quitting only leaves the tutori-", - "al, not the game. You will still be able to play backgammon", - "after quitting.", - "\n This is your last chance to look over the rules before the tu-", - "torial starts.", - "", - 0}; - -text (txt) -char **txt; +char *lastch[] = { + "\nTutorial (Practice Game):", + "\n This tutorial, for simplicity's sake, will let you play one", + "predetermined game. All the rolls have been pre-arranged, and", + "only one response will let you advance to the next move.", + "Although a given roll will may have several legal moves, the tu-", + "torial will only accept one (not including the same moves in a", + "different order), claiming that that move is 'best.' Obviously,", + "a subjective statement. At any rate, be patient with it and have", + "fun learning about backgammon. Also, to speed things up a lit-", + "tle, doubling will not take place in the tutorial, so you will", + "never get that opportunity, and quitting only leaves the tutori-", + "al, not the game. You will still be able to play backgammon", + "after quitting.", + "\n This is your last chance to look over the rules before the tu-", + "torial starts.", + "", +0}; + +int +text(txt) + char **txt; { - char **begin; - char *a; - char b; - char *c; - int i; + char **begin; + char *a; + char b; + char *c; + int i; - fixtty (&noech); + fixtty(&noech); begin = txt; - while (*txt) { + while (*txt) { a = *(txt++); - if (*a != '\0') { + if (*a != '\0') { c = a; for (i = 0; *(c++) != '\0'; i--); - writel (a); - writec ('\n'); - } else { - fixtty (&raw); - writel (prompt); - for (;;) { - if ((b = readc()) == '?') { - if (tflag) { - if (begscr) { - curmove (18,0); + writel(a); + writec('\n'); + } else { + fixtty(&raw); + writel(prompt); + for (;;) { + if ((b = readc()) == '?') { + if (tflag) { + if (begscr) { + curmove(18, 0); clend(); } else clear(); } else - writec ('\n'); - text (list); - writel (prompt); + writec('\n'); + text(list); + writel(prompt); continue; } i = 0; if (b == '\n') break; - while (i < 11) { + while (i < 11) { if (b == opts[i]) break; i++; } if (i == 11) - writec ('\007'); + writec('\007'); else break; } - if (tflag) { - if (begscr) { - curmove (18,0); + if (tflag) { + if (begscr) { + curmove(18, 0); clend(); } else clear(); } else - writec ('\n'); + writec('\n'); if (i) - return(i); - fixtty (&noech); + return (i); + fixtty(&noech); if (tflag) - curmove (curr,0); + curmove(curr, 0); begin = txt; } } - fixtty (&raw); + fixtty(&raw); return (0); } |