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-rw-r--r--boggle/boggle/extern.h74
1 files changed, 37 insertions, 37 deletions
diff --git a/boggle/boggle/extern.h b/boggle/boggle/extern.h
index fa2a0ab9..ba365615 100644
--- a/boggle/boggle/extern.h
+++ b/boggle/boggle/extern.h
@@ -1,4 +1,4 @@
-/* $NetBSD: extern.h,v 1.7 2003/08/07 09:37:05 agc Exp $ */
+/* $NetBSD: extern.h,v 1.8 2004/01/27 20:30:29 jsm Exp $ */
/*-
* Copyright (c) 1993
@@ -33,39 +33,39 @@
#include <time.h>
-void addword __P((const char *));
-void badword __P((void));
-char *batchword __P((FILE *));
-void checkdict __P((void));
-int checkword __P((const char *, int, int *));
-void cleanup __P((void));
-void delay __P((int));
-long dictseek __P((FILE *, long, int));
-void findword __P((void));
-void flushin __P((FILE *));
-char *getline __P((char *));
-void getword __P((char *));
-int help __P((void));
-int inputch __P((void));
-int loaddict __P((FILE *));
-int loadindex __P((const char *));
-void newgame __P((const char *));
-char *nextword __P((FILE *));
-FILE *opendict __P((const char *));
-void playgame __P((void));
-void prompt __P((const char *));
-void prtable __P((const char *const [],
- int, int, int, void (*)(const char *const [], int), int (*)(const char *const [], int)));
-void putstr __P((const char *));
-void redraw __P((void));
-void results __P((void));
-int setup __P((int, time_t));
-void showboard __P((const char *));
-void showstr __P((const char *, int));
-void showword __P((int));
-void starttime __P((void));
-void startwords __P((void));
-void stoptime __P((void));
-int timerch __P((void));
-void usage __P((void)) __attribute__((__noreturn__));
-int validword __P((const char *));
+void addword(const char *);
+void badword(void);
+char *batchword(FILE *);
+void checkdict(void);
+int checkword(const char *, int, int *);
+void cleanup(void);
+void delay(int);
+long dictseek(FILE *, long, int);
+void findword(void);
+void flushin(FILE *);
+char *getline(char *);
+void getword(char *);
+int help(void);
+int inputch(void);
+int loaddict(FILE *);
+int loadindex(const char *);
+void newgame(const char *);
+char *nextword(FILE *);
+FILE *opendict(const char *);
+void playgame(void);
+void prompt(const char *);
+void prtable(const char *const [],
+ int, int, int, void (*)(const char *const [], int), int (*)(const char *const [], int));
+void putstr(const char *);
+void redraw(void);
+void results(void);
+int setup(int, time_t);
+void showboard(const char *);
+void showstr(const char *, int);
+void showword(int);
+void starttime(void);
+void startwords(void);
+void stoptime(void);
+int timerch(void);
+void usage(void) __attribute__((__noreturn__));
+int validword(const char *);