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-rw-r--r--gomoku/gomoku.619
1 files changed, 14 insertions, 5 deletions
diff --git a/gomoku/gomoku.6 b/gomoku/gomoku.6
index ea9a446f..6abec4b0 100644
--- a/gomoku/gomoku.6
+++ b/gomoku/gomoku.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: gomoku.6,v 1.12 2010/03/29 02:32:45 dholland Exp $
+.\" $NetBSD: gomoku.6,v 1.13 2010/03/29 02:34:50 dholland Exp $
.\"
.\" Copyright (c) 1994
.\" The Regents of the University of California. All rights reserved.
@@ -53,9 +53,14 @@ With no arguments,
will display a playing board and prompt for moves from the user.
Valid moves are a letter for the column and a number for the row of an empty
board location.
-Entering ``quit" or ``resign" will end the game.
-You can save the current state of the game by entering ``save" and
-supplying a file name when prompted.
+Entering
+.Dq quit
+or
+.Dq resign
+will end the game.
+You can save the current state of the game by entering
+.Dq save
+and supplying a file name when prompted.
The optional file
.Ar inputfile
can be used to restore a saved game.
@@ -66,7 +71,11 @@ The options are:
This option sets background mode.
Input moves are read from standard input,
the computer picks a move, and prints it to standard output.
-The first input line should be either ``black" or ``white" to specify whether
+The first input line should be either
+.Dq black
+or
+.Dq white
+to specify whether
.Nm
has the first move or not respectively.
This option was intended for game tournaments where a referee program handles