diff options
Diffstat (limited to 'hunt/huntd/driver.c')
-rw-r--r-- | hunt/huntd/driver.c | 38 |
1 files changed, 13 insertions, 25 deletions
diff --git a/hunt/huntd/driver.c b/hunt/huntd/driver.c index 5fcc9b20..d06c22dc 100644 --- a/hunt/huntd/driver.c +++ b/hunt/huntd/driver.c @@ -1,4 +1,4 @@ -/* $NetBSD: driver.c,v 1.15 2009/07/04 01:01:18 dholland Exp $ */ +/* $NetBSD: driver.c,v 1.16 2009/07/04 02:37:20 dholland Exp $ */ /* * Copyright (c) 1983-2003, Regents of the University of California. * All rights reserved. @@ -32,7 +32,7 @@ #include <sys/cdefs.h> #ifndef lint -__RCSID("$NetBSD: driver.c,v 1.15 2009/07/04 01:01:18 dholland Exp $"); +__RCSID("$NetBSD: driver.c,v 1.16 2009/07/04 02:37:20 dholland Exp $"); #endif /* not lint */ # include <sys/ioctl.h> @@ -82,9 +82,7 @@ static void zap(PLAYER *, FLAG, int); * The main program. */ int -main(ac, av, ep) - int ac; - char **av, **ep; +main(int ac, char **av, char **ep) { PLAYER *pp; # ifdef INTERNET @@ -255,7 +253,7 @@ again: * Initialize the global parameters. */ static void -init() +init(void) { int i; # ifdef INTERNET @@ -443,7 +441,7 @@ init() * Put the boots in the maze */ static void -makeboots() +makeboots(void) { int x, y; PLAYER *pp; @@ -464,11 +462,8 @@ makeboots() * Check the damage to the given player, and see if s/he is killed */ void -checkdam(ouch, gotcha, credit, amt, this_shot_type) - PLAYER *ouch, *gotcha; - IDENT *credit; - int amt; - char this_shot_type; +checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt, + char this_shot_type) { const char *cp; @@ -602,10 +597,7 @@ checkdam(ouch, gotcha, credit, amt, this_shot_type) * Kill off a player and take him out of the game. */ static void -zap(pp, was_player, i) - PLAYER *pp; - FLAG was_player; - int i; +zap(PLAYER *pp, FLAG was_player, int i) { int n, len; BULLET *bp; @@ -824,8 +816,7 @@ zap(pp, was_player, i) * Return a random number in a given range. */ int -rand_num(range) - int range; +rand_num(int range) { return (range == 0 ? 0 : RN % range); } @@ -837,9 +828,7 @@ rand_num(range) * FALSE. */ static int -havechar(pp, i) - PLAYER *pp; - int i; +havechar(PLAYER *pp, int i) { if (pp->p_ncount < pp->p_nchar) @@ -863,8 +852,7 @@ check_again: * Exit with the given value, cleaning up any droppings lying around */ SIGNAL_TYPE -cleanup(eval) - int eval; +cleanup(int eval) { PLAYER *pp; @@ -895,7 +883,7 @@ cleanup(eval) * Print stats to requestor */ static void -send_stats() +send_stats(void) { IDENT *ip; FILE *fp; @@ -971,7 +959,7 @@ send_stats() * Clear out the scores so the next session start clean */ static void -clear_scores() +clear_scores(void) { IDENT *ip, *nextip; |