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-rw-r--r--hunt/huntd/driver.c18
-rw-r--r--hunt/huntd/execute.c18
-rw-r--r--hunt/huntd/expl.c6
-rw-r--r--hunt/huntd/faketalk.c8
-rw-r--r--hunt/huntd/hunt.h130
-rw-r--r--hunt/huntd/makemaze.c12
-rw-r--r--hunt/huntd/shots.c30
-rw-r--r--hunt/huntd/talk_ctl.h4
8 files changed, 113 insertions, 113 deletions
diff --git a/hunt/huntd/driver.c b/hunt/huntd/driver.c
index 7563c464..1ca803e8 100644
--- a/hunt/huntd/driver.c
+++ b/hunt/huntd/driver.c
@@ -1,4 +1,4 @@
-/* $NetBSD: driver.c,v 1.9 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: driver.c,v 1.10 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: driver.c,v 1.9 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: driver.c,v 1.10 2004/01/27 20:30:29 jsm Exp $");
#endif /* not lint */
# include <sys/ioctl.h>
@@ -68,13 +68,13 @@ u_short stat_port; /* port # of statistics tcp socket */
# define DAEMON_SIZE (sizeof Daemon - 1)
# endif
-static void clear_scores __P((void));
-static int havechar __P((PLAYER *, int));
-static void init __P((void));
- int main __P((int, char *[], char *[]));
-static void makeboots __P((void));
-static void send_stats __P((void));
-static void zap __P((PLAYER *, FLAG, int));
+static void clear_scores(void);
+static int havechar(PLAYER *, int);
+static void init(void);
+ int main(int, char *[], char *[]);
+static void makeboots(void);
+static void send_stats(void);
+static void zap(PLAYER *, FLAG, int);
/*
diff --git a/hunt/huntd/execute.c b/hunt/huntd/execute.c
index 52db4737..36ee8b4f 100644
--- a/hunt/huntd/execute.c
+++ b/hunt/huntd/execute.c
@@ -1,4 +1,4 @@
-/* $NetBSD: execute.c,v 1.3 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: execute.c,v 1.4 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,19 +32,19 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: execute.c,v 1.3 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: execute.c,v 1.4 2004/01/27 20:30:29 jsm Exp $");
#endif /* not lint */
# include <stdlib.h>
# include "hunt.h"
-static void cloak __P((PLAYER *));
-static void face __P((PLAYER *, int));
-static void fire __P((PLAYER *, int));
-static void fire_slime __P((PLAYER *, int));
-static void move_player __P((PLAYER *, int));
-static void pickup __P((PLAYER *, int, int, int, int));
-static void scan __P((PLAYER *));
+static void cloak(PLAYER *);
+static void face(PLAYER *, int);
+static void fire(PLAYER *, int);
+static void fire_slime(PLAYER *, int);
+static void move_player(PLAYER *, int);
+static void pickup(PLAYER *, int, int, int, int);
+static void scan(PLAYER *);
# ifdef MONITOR
diff --git a/hunt/huntd/expl.c b/hunt/huntd/expl.c
index 0d97b4c1..82c91cb3 100644
--- a/hunt/huntd/expl.c
+++ b/hunt/huntd/expl.c
@@ -1,4 +1,4 @@
-/* $NetBSD: expl.c,v 1.3 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: expl.c,v 1.4 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,13 +32,13 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: expl.c,v 1.3 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: expl.c,v 1.4 2004/01/27 20:30:29 jsm Exp $");
#endif /* not lint */
# include <stdlib.h>
# include "hunt.h"
-static void remove_wall __P((int, int));
+static void remove_wall(int, int);
/*
diff --git a/hunt/huntd/faketalk.c b/hunt/huntd/faketalk.c
index c8d64a54..c9237b5a 100644
--- a/hunt/huntd/faketalk.c
+++ b/hunt/huntd/faketalk.c
@@ -1,4 +1,4 @@
-/* $NetBSD: faketalk.c,v 1.8 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: faketalk.c,v 1.9 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: faketalk.c,v 1.8 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: faketalk.c,v 1.9 2004/01/27 20:30:29 jsm Exp $");
#endif /* not lint */
#include "bsd.h"
@@ -66,8 +66,8 @@ extern char *my_machine_name;
extern char *First_arg, *Last_arg;
extern char **environ;
-static void do_announce __P((char *));
-SIGNAL_TYPE exorcise __P((int));
+static void do_announce(char *);
+SIGNAL_TYPE exorcise(int);
/*
* exorcise - disspell zombies
*/
diff --git a/hunt/huntd/hunt.h b/hunt/huntd/hunt.h
index b5dc9870..10f35af5 100644
--- a/hunt/huntd/hunt.h
+++ b/hunt/huntd/hunt.h
@@ -1,4 +1,4 @@
-/* $NetBSD: hunt.h,v 1.9 2003/06/11 12:04:06 wiz Exp $ */
+/* $NetBSD: hunt.h,v 1.10 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -415,67 +415,67 @@ extern FLAG no_beep;
* function types
*/
-void add_shot __P((int, int, int, char, int, PLAYER *, int, char));
-int answer __P((void));
-void bad_con __P((void));
-void bad_ver __P((void));
-int broadcast_vec __P((int, struct sockaddr **));
-void ce __P((PLAYER *));
-void cgoto __P((PLAYER *, int, int));
-void check __P((PLAYER *, int, int));
-void checkdam __P((PLAYER *, PLAYER *, IDENT *, int, char));
-void clearwalls __P((void));
-void clear_eol __P((void));
-void clear_the_screen __P((void));
-void clrscr __P((PLAYER *));
-BULLET *create_shot __P((int, int, int, char, int, int, PLAYER *,
- IDENT *, int, char));
-void do_connect __P((char *, char, long));
-void do_message __P((void));
-void drawmaze __P((PLAYER *));
-void drawplayer __P((PLAYER *, FLAG));
-void drawstatus __P((PLAYER *));
-void execute __P((PLAYER *));
-void faketalk __P((void));
-void find_driver __P((FLAG));
-void fixshots __P((int, int, char));
-IDENT *get_ident __P((u_long, u_long, char *, char));
-void get_local_name __P((char *));
-int get_remote_name __P((char *));
-BULLET *is_bullet __P((int, int));
-void look __P((PLAYER *));
-void makemaze __P((void));
-void message __P((PLAYER *, char *));
-void mon_execute __P((PLAYER *));
-void moveshots __P((void));
-void open_ctl __P((void));
-int opposite __P((int, char));
-void otto __P((int, int, char));
-void outch __P((PLAYER *, int));
-void outstr __P((PLAYER *, char *, int));
-int player_sym __P((PLAYER *, int, int));
-PLAYER *play_at __P((int, int));
-void playit __P((void));
-void put_ch __P((char));
-void put_str __P((char *));
-int quit __P((int));
-int rand_dir __P((void));
-int rand_num __P((int));
-void redraw_screen __P((void));
-void rmnl __P((char *));
-void rollexpl __P((void));
-void see __P((PLAYER *, int));
-void sendcom __P((PLAYER *, int, ...));
-void showexpl __P((int, int, char));
-void showstat __P((PLAYER *));
-void start_driver __P((void));
-void stmonitor __P((PLAYER *));
-void stplayer __P((PLAYER *, int));
-char translate __P((char));
-SIGNAL_TYPE cleanup __P((int)) __attribute__((__noreturn__));
-SIGNAL_TYPE intr __P((int));
-SIGNAL_TYPE sigalrm __P((int));
-SIGNAL_TYPE sigemt __P((int));
-SIGNAL_TYPE sigterm __P((int));
-SIGNAL_TYPE sigusr1 __P((int));
-SIGNAL_TYPE tstp __P((int));
+void add_shot(int, int, int, char, int, PLAYER *, int, char);
+int answer(void);
+void bad_con(void);
+void bad_ver(void);
+int broadcast_vec(int, struct sockaddr **);
+void ce(PLAYER *);
+void cgoto(PLAYER *, int, int);
+void check(PLAYER *, int, int);
+void checkdam(PLAYER *, PLAYER *, IDENT *, int, char);
+void clearwalls(void);
+void clear_eol(void);
+void clear_the_screen(void);
+void clrscr(PLAYER *);
+BULLET *create_shot(int, int, int, char, int, int, PLAYER *,
+ IDENT *, int, char);
+void do_connect(char *, char, long);
+void do_message(void);
+void drawmaze(PLAYER *);
+void drawplayer(PLAYER *, FLAG);
+void drawstatus(PLAYER *);
+void execute(PLAYER *);
+void faketalk(void);
+void find_driver(FLAG);
+void fixshots(int, int, char);
+IDENT *get_ident(u_long, u_long, char *, char);
+void get_local_name(char *);
+int get_remote_name(char *);
+BULLET *is_bullet(int, int);
+void look(PLAYER *);
+void makemaze(void);
+void message(PLAYER *, char *);
+void mon_execute(PLAYER *);
+void moveshots(void);
+void open_ctl(void);
+int opposite(int, char);
+void otto(int, int, char);
+void outch(PLAYER *, int);
+void outstr(PLAYER *, char *, int);
+int player_sym(PLAYER *, int, int);
+PLAYER *play_at(int, int);
+void playit(void);
+void put_ch(char);
+void put_str(char *);
+int quit(int);
+int rand_dir(void);
+int rand_num(int);
+void redraw_screen(void);
+void rmnl(char *);
+void rollexpl(void);
+void see(PLAYER *, int);
+void sendcom(PLAYER *, int, ...);
+void showexpl(int, int, char);
+void showstat(PLAYER *);
+void start_driver(void);
+void stmonitor(PLAYER *);
+void stplayer(PLAYER *, int);
+char translate(char);
+SIGNAL_TYPE cleanup(int) __attribute__((__noreturn__));
+SIGNAL_TYPE intr(int);
+SIGNAL_TYPE sigalrm(int);
+SIGNAL_TYPE sigemt(int);
+SIGNAL_TYPE sigterm(int);
+SIGNAL_TYPE sigusr1(int);
+SIGNAL_TYPE tstp(int);
diff --git a/hunt/huntd/makemaze.c b/hunt/huntd/makemaze.c
index e4c55535..4b58f92f 100644
--- a/hunt/huntd/makemaze.c
+++ b/hunt/huntd/makemaze.c
@@ -1,4 +1,4 @@
-/* $NetBSD: makemaze.c,v 1.3 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: makemaze.c,v 1.4 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: makemaze.c,v 1.3 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: makemaze.c,v 1.4 2004/01/27 20:30:29 jsm Exp $");
#endif /* not lint */
# include "hunt.h"
@@ -40,10 +40,10 @@ __RCSID("$NetBSD: makemaze.c,v 1.3 2003/06/11 12:00:22 wiz Exp $");
# define ISCLEAR(y,x) (Maze[y][x] == SPACE)
# define ODD(n) ((n) & 01)
-static int candig __P((int, int));
-static void dig __P((int, int));
-static void dig_maze __P((int, int));
-static void remap __P((void));
+static int candig(int, int);
+static void dig(int, int);
+static void dig_maze(int, int);
+static void remap(void);
void
makemaze()
diff --git a/hunt/huntd/shots.c b/hunt/huntd/shots.c
index 7094dded..d028445f 100644
--- a/hunt/huntd/shots.c
+++ b/hunt/huntd/shots.c
@@ -1,4 +1,4 @@
-/* $NetBSD: shots.c,v 1.4 2003/06/11 12:00:23 wiz Exp $ */
+/* $NetBSD: shots.c,v 1.5 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: shots.c,v 1.4 2003/06/11 12:00:23 wiz Exp $");
+__RCSID("$NetBSD: shots.c,v 1.5 2004/01/27 20:30:29 jsm Exp $");
#endif /* not lint */
# include <err.h>
@@ -43,21 +43,21 @@ __RCSID("$NetBSD: shots.c,v 1.4 2003/06/11 12:00:23 wiz Exp $");
# define PLUS_DELTA(x, max) if (x < max) x++; else x--
# define MINUS_DELTA(x, min) if (x > min) x--; else x++
-static void chkshot __P((BULLET *, BULLET *));
-static void chkslime __P((BULLET *, BULLET *));
-static void explshot __P((BULLET *, int, int));
-static void find_under __P((BULLET *, BULLET *));
-static int iswall __P((int, int));
-static void mark_boot __P((BULLET *));
-static void mark_player __P((BULLET *));
+static void chkshot(BULLET *, BULLET *);
+static void chkslime(BULLET *, BULLET *);
+static void explshot(BULLET *, int, int);
+static void find_under(BULLET *, BULLET *);
+static int iswall(int, int);
+static void mark_boot(BULLET *);
+static void mark_player(BULLET *);
#ifdef DRONE
-static void move_drone __P((BULLET *));
+static void move_drone(BULLET *);
#endif
-static void move_flyer __P((PLAYER *));
-static int move_normal_shot __P((BULLET *));
-static void move_slime __P((BULLET *, int, BULLET *));
-static void save_bullet __P((BULLET *));
-static void zapshot __P((BULLET *, BULLET *));
+static void move_flyer(PLAYER *);
+static int move_normal_shot(BULLET *);
+static void move_slime(BULLET *, int, BULLET *);
+static void save_bullet(BULLET *);
+static void zapshot(BULLET *, BULLET *);
/*
* moveshots:
diff --git a/hunt/huntd/talk_ctl.h b/hunt/huntd/talk_ctl.h
index 5cd995df..d7890123 100644
--- a/hunt/huntd/talk_ctl.h
+++ b/hunt/huntd/talk_ctl.h
@@ -1,4 +1,4 @@
-/* $NetBSD: talk_ctl.h,v 1.5 2003/06/11 12:00:23 wiz Exp $ */
+/* $NetBSD: talk_ctl.h,v 1.6 2004/01/27 20:30:29 jsm Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
@@ -103,4 +103,4 @@ extern CTL_MSG msg;
#define p_error(str) warn(str)
#endif
-void ctl_transact __P((struct in_addr, CTL_MSG, int, CTL_RESPONSE *));
+void ctl_transact(struct in_addr, CTL_MSG, int, CTL_RESPONSE *);