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-rw-r--r--larn/display.c25
1 files changed, 15 insertions, 10 deletions
diff --git a/larn/display.c b/larn/display.c
index cb7ef552..05744824 100644
--- a/larn/display.c
+++ b/larn/display.c
@@ -1,16 +1,21 @@
-/* $NetBSD: display.c,v 1.7 2008/01/28 05:38:53 dholland Exp $ */
+/* $NetBSD: display.c,v 1.8 2008/02/03 19:20:41 dholland Exp $ */
/* display.c Larn is copyrighted 1986 by Noah Morgan. */
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: display.c,v 1.7 2008/01/28 05:38:53 dholland Exp $");
+__RCSID("$NetBSD: display.c,v 1.8 2008/02/03 19:20:41 dholland Exp $");
#endif /* not lint */
#include "header.h"
#include "extern.h"
+
#define makecode(_a,_b,_c) (((_a)<<16) + ((_b)<<8) + (_c))
+static void bot_hpx(void);
+static void bot_spellx(void);
+static void botside(void);
static void botsub(int, const char *);
+static void seepage(void);
static int minx, maxx, miny, maxy, k, m;
static char bot1f = 0, bot2f = 0, bot3f = 0;
@@ -147,8 +152,8 @@ bottomgold()
special routine to update hp and level fields on bottom lines
called in monster.c hitplayer() and spattack()
*/
-void
-bot_hpx()
+static void
+bot_hpx(void)
{
if (c[EXPERIENCE] != cbak[EXPERIENCE]) {
recalc();
@@ -160,8 +165,8 @@ bot_hpx()
/*
special routine to update number of spells called from regen()
*/
-void
-bot_spellx()
+static void
+bot_spellx(void)
{
botsub(makecode(SPELLS, 9, 18), "%2ld");
}
@@ -194,8 +199,8 @@ static struct bot_side_def {
{ WTW, "Wall-Walk" }
};
-void
-botside()
+static void
+botside(void)
{
int i, idx;
for (i = 0; i < 17; i++) {
@@ -612,8 +617,8 @@ seemagic(arg)
/*
* subroutine to paginate the seemagic function
*/
-void
-seepage()
+static void
+seepage(void)
{
if (++count == 3) {
lincount++;