diff options
Diffstat (limited to 'rogue/object.c')
-rw-r--r-- | rogue/object.c | 35 |
1 files changed, 23 insertions, 12 deletions
diff --git a/rogue/object.c b/rogue/object.c index 0f475613..9897ec6a 100644 --- a/rogue/object.c +++ b/rogue/object.c @@ -1,4 +1,4 @@ -/* $NetBSD: object.c,v 1.13 2008/01/14 03:50:02 dholland Exp $ */ +/* $NetBSD: object.c,v 1.14 2009/08/12 08:44:45 dholland Exp $ */ /* * Copyright (c) 1988, 1993 @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)object.c 8.1 (Berkeley) 5/31/93"; #else -__RCSID("$NetBSD: object.c,v 1.13 2008/01/14 03:50:02 dholland Exp $"); +__RCSID("$NetBSD: object.c,v 1.14 2009/08/12 08:44:45 dholland Exp $"); #endif #endif /* not lint */ @@ -162,6 +162,17 @@ struct id id_rings[RINGS] = { {270, "", "of searching ",0}, }; +static void gr_armor(object *); +static void gr_potion(object *); +static void gr_scroll(object *); +static void gr_wand(object *); +static void gr_weapon(object *, int); +static unsigned short gr_what_is(void); +static void make_party(void); +static void plant_gold(short, short, boolean); +static void put_gold(void); +static void rand_place(object *); + void put_objects(void) { @@ -185,7 +196,7 @@ put_objects(void) put_gold(); } -void +static void put_gold(void) { short i, j; @@ -215,7 +226,7 @@ put_gold(void) } } -void +static void plant_gold(short row, short col, boolean is_maze) { object *obj; @@ -379,7 +390,7 @@ gr_object(void) return(obj); } -unsigned short +static unsigned short gr_what_is(void) { short percent; @@ -405,7 +416,7 @@ gr_what_is(void) return(what_is); } -void +static void gr_scroll(object *obj) { short percent; @@ -443,7 +454,7 @@ gr_scroll(object *obj) } } -void +static void gr_potion(object *obj) { short percent; @@ -483,7 +494,7 @@ gr_potion(object *obj) } } -void +static void gr_weapon(object *obj, int assign_wk) { short percent; @@ -547,7 +558,7 @@ gr_weapon(object *obj, int assign_wk) } } -void +static void gr_armor(object *obj) { short percent; @@ -573,7 +584,7 @@ gr_armor(object *obj) } } -void +static void gr_wand(object *obj) { obj->what_is = WAND; @@ -640,7 +651,7 @@ free_object(object *obj) free_list = obj; } -void +static void make_party(void) { short n; @@ -702,7 +713,7 @@ put_amulet(void) rand_place(obj); } -void +static void rand_place(object *obj) { short row, col; |