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-rw-r--r--rogue/object.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/rogue/object.c b/rogue/object.c
index 0ceb339e..deb37333 100644
--- a/rogue/object.c
+++ b/rogue/object.c
@@ -1,4 +1,4 @@
-/* $NetBSD: object.c,v 1.11 2007/12/27 23:53:00 dholland Exp $ */
+/* $NetBSD: object.c,v 1.12 2008/01/14 00:23:52 dholland Exp $ */
/*
* Copyright (c) 1988, 1993
@@ -37,7 +37,7 @@
#if 0
static char sccsid[] = "@(#)object.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: object.c,v 1.11 2007/12/27 23:53:00 dholland Exp $");
+__RCSID("$NetBSD: object.c,v 1.12 2008/01/14 00:23:52 dholland Exp $");
#endif
#endif /* not lint */
@@ -58,8 +58,8 @@ __RCSID("$NetBSD: object.c,v 1.11 2007/12/27 23:53:00 dholland Exp $");
object level_objects;
unsigned short dungeon[DROWS][DCOLS];
short foods = 0;
-object *free_list = (object *) 0;
-char *fruit = (char *) 0;
+object *free_list = (object *)0;
+char *fruit = (char *)0;
fighter rogue = {
INIT_AW, /* armor */
@@ -229,7 +229,7 @@ plant_gold(row, col, is_maze)
obj->quantity += obj->quantity / 2;
}
dungeon[row][col] |= OBJECT;
- (void) add_to_pack(obj, &level_objects, 0);
+ (void)add_to_pack(obj, &level_objects, 0);
}
void
@@ -240,7 +240,7 @@ place_at(obj, row, col)
obj->row = row;
obj->col = col;
dungeon[row][col] |= OBJECT;
- (void) add_to_pack(obj, &level_objects, 0);
+ (void)add_to_pack(obj, &level_objects, 0);
}
object *
@@ -248,7 +248,7 @@ object_at(pack, row, col)
object *pack;
short row, col;
{
- object *obj = (object *) 0;
+ object *obj = (object *)0;
if (dungeon[row][col] & (MONSTER | OBJECT)) {
obj = pack->next_object;
@@ -636,7 +636,7 @@ alloc_object()
if (free_list) {
obj = free_list;
free_list = free_list->next_object;
- } else if (!(obj = (object *) md_malloc(sizeof(object)))) {
+ } else if (!(obj = (object *)md_malloc(sizeof(object)))) {
messagef(0, "cannot allocate object, saving game");
save_into_file(error_file);
clean_up("alloc_object: save failed");
@@ -704,7 +704,7 @@ show_objects()
while (monster) {
if (monster->m_flags & IMITATES) {
- mvaddch(monster->row, monster->col, (int) monster->disguise);
+ mvaddch(monster->row, monster->col, (int)monster->disguise);
}
monster = monster->next_monster;
}
@@ -738,7 +738,7 @@ c_object_for_wizard()
char buf[80];
max = 0;
- if (pack_count((object *) 0) >= MAX_PACK_COUNT) {
+ if (pack_count((object *)0) >= MAX_PACK_COUNT) {
messagef(0, "pack full");
return;
}
@@ -791,7 +791,7 @@ GIL:
if (get_input_line("which kind?", "", buf, sizeof(buf), "", 0, 1)) {
wk = get_number(buf);
if ((wk >= 0) && (wk <= max)) {
- obj->which_kind = (unsigned short) wk;
+ obj->which_kind = (unsigned short)wk;
if (obj->what_is == RING) {
gr_ring(obj, 0);
}
@@ -806,5 +806,5 @@ GIL:
}
get_desc(obj, buf, sizeof(buf));
messagef(0, "%s", buf);
- (void) add_to_pack(obj, &rogue.pack, 1);
+ (void)add_to_pack(obj, &rogue.pack, 1);
}