diff options
Diffstat (limited to 'rogue/throw.c')
-rw-r--r-- | rogue/throw.c | 22 |
1 files changed, 10 insertions, 12 deletions
diff --git a/rogue/throw.c b/rogue/throw.c index 1531bb46..0312503c 100644 --- a/rogue/throw.c +++ b/rogue/throw.c @@ -1,4 +1,4 @@ -/* $NetBSD: throw.c,v 1.7 2006/03/30 05:04:22 jnemeth Exp $ */ +/* $NetBSD: throw.c,v 1.8 2007/12/27 23:53:01 dholland Exp $ */ /* * Copyright (c) 1988, 1993 @@ -37,7 +37,7 @@ #if 0 static char sccsid[] = "@(#)throw.c 8.1 (Berkeley) 5/31/93"; #else -__RCSID("$NetBSD: throw.c,v 1.7 2006/03/30 05:04:22 jnemeth Exp $"); +__RCSID("$NetBSD: throw.c,v 1.8 2007/12/27 23:53:01 dholland Exp $"); #endif #endif /* not lint */ @@ -67,7 +67,7 @@ throw() while (!is_direction(dir = rgetchar(), &d)) { sound_bell(); if (first_miss) { - message("direction? ", 0); + messagef(0, "direction? "); first_miss = 0; } } @@ -81,11 +81,11 @@ throw() check_message(); if (!(weapon = get_letter_object(wch))) { - message("no such item.", 0); + messagef(0, "no such item."); return; } if ((weapon->in_use_flags & BEING_USED) && weapon->is_cursed) { - message(curse_message, 0); + messagef(0, curse_message); return; } row = rogue.row; col = rogue.col; @@ -142,15 +142,15 @@ throw_at_monster(monster, weapon) } t = weapon->quantity; weapon->quantity = 1; - sprintf(hit_message, "the %s", name_of(weapon)); + snprintf(hit_message, HIT_MESSAGE_SIZE, "the %s", name_of(weapon)); weapon->quantity = t; if (!rand_percent(hit_chance)) { - (void) strcat(hit_message, "misses "); + (void) strlcat(hit_message, "misses ", HIT_MESSAGE_SIZE); return(0); } s_con_mon(monster); - (void) strcat(hit_message, "hit "); + (void) strlcat(hit_message, "hit ", HIT_MESSAGE_SIZE); (void) mon_damage(monster, damage); return(1); } @@ -207,7 +207,6 @@ flop_weapon(weapon, row, col) { object *new_weapon, *monster; short i = 0; - char msg[80]; boolean found = 0; short mch, dch; unsigned short mon; @@ -257,10 +256,9 @@ flop_weapon(weapon, row, col) t = weapon->quantity; weapon->quantity = 1; - sprintf(msg, "the %svanishes as it hits the ground", - name_of(weapon)); + messagef(0, "the %svanishes as it hits the ground", + name_of(weapon)); weapon->quantity = t; - message(msg, 0); } } |