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+/*
+ * Copyright (c) 1988 The Regents of the University of California.
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to Berkeley by
+ * Timothy C. Stoehr.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * 3. All advertising materials mentioning features or use of this software
+ * must display the following acknowledgement:
+ * This product includes software developed by the University of
+ * California, Berkeley and its contributors.
+ * 4. Neither the name of the University nor the names of its contributors
+ * may be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+#ifndef lint
+static char sccsid[] = "@(#)trap.c 5.3 (Berkeley) 6/1/90";
+#endif /* not lint */
+
+/*
+ * trap.c
+ *
+ * This source herein may be modified and/or distributed by anybody who
+ * so desires, with the following restrictions:
+ * 1.) No portion of this notice shall be removed.
+ * 2.) Credit shall not be taken for the creation of this source.
+ * 3.) This code is not to be traded, sold, or used for personal
+ * gain or profit.
+ *
+ */
+
+#include "rogue.h"
+
+trap traps[MAX_TRAPS];
+boolean trap_door = 0;
+short bear_trap = 0;
+
+char *trap_strings[TRAPS * 2] = {
+ "trap door",
+ "you fell down a trap",
+ "bear trap",
+ "you are caught in a bear trap",
+ "teleport trap",
+ "teleport",
+ "poison dart trap",
+ "a small dart just hit you in the shoulder",
+ "sleeping gas trap",
+ "a strange white mist envelops you and you fall asleep",
+ "rust trap",
+ "a gush of water hits you on the head"
+};
+
+extern short cur_level, party_room;
+extern char *new_level_message;
+extern boolean interrupted;
+extern short ring_exp;
+extern boolean sustain_strength;
+extern short blind;
+
+trap_at(row, col)
+register row, col;
+{
+ short i;
+
+ for (i = 0; ((i < MAX_TRAPS) && (traps[i].trap_type != NO_TRAP)); i++) {
+ if ((traps[i].trap_row == row) && (traps[i].trap_col == col)) {
+ return(traps[i].trap_type);
+ }
+ }
+ return(NO_TRAP);
+}
+
+trap_player(row, col)
+short row, col;
+{
+ short t;
+
+ if ((t = trap_at(row, col)) == NO_TRAP) {
+ return;
+ }
+ dungeon[row][col] &= (~HIDDEN);
+ if (rand_percent(rogue.exp + ring_exp)) {
+ message("the trap failed", 1);
+ return;
+ }
+ switch(t) {
+ case TRAP_DOOR:
+ trap_door = 1;
+ new_level_message = trap_strings[(t*2)+1];
+ break;
+ case BEAR_TRAP:
+ message(trap_strings[(t*2)+1], 1);
+ bear_trap = get_rand(4, 7);
+ break;
+ case TELE_TRAP:
+ mvaddch(rogue.row, rogue.col, '^');
+ tele();
+ break;
+ case DART_TRAP:
+ message(trap_strings[(t*2)+1], 1);
+ rogue.hp_current -= get_damage("1d6", 1);
+ if (rogue.hp_current <= 0) {
+ rogue.hp_current = 0;
+ }
+ if ((!sustain_strength) && rand_percent(40) &&
+ (rogue.str_current >= 3)) {
+ rogue.str_current--;
+ }
+ print_stats(STAT_HP | STAT_STRENGTH);
+ if (rogue.hp_current <= 0) {
+ killed_by((object *) 0, POISON_DART);
+ }
+ break;
+ case SLEEPING_GAS_TRAP:
+ message(trap_strings[(t*2)+1], 1);
+ take_a_nap();
+ break;
+ case RUST_TRAP:
+ message(trap_strings[(t*2)+1], 1);
+ rust((object *) 0);
+ break;
+ }
+}
+
+add_traps()
+{
+ short i, n, tries = 0;
+ short row, col;
+
+ if (cur_level <= 2) {
+ n = 0;
+ } else if (cur_level <= 7) {
+ n = get_rand(0, 2);
+ } else if (cur_level <= 11) {
+ n = get_rand(1, 2);
+ } else if (cur_level <= 16) {
+ n = get_rand(2, 3);
+ } else if (cur_level <= 21) {
+ n = get_rand(2, 4);
+ } else if (cur_level <= (AMULET_LEVEL + 2)) {
+ n = get_rand(3, 5);
+ } else {
+ n = get_rand(5, MAX_TRAPS);
+ }
+ for (i = 0; i < n; i++) {
+ traps[i].trap_type = get_rand(0, (TRAPS - 1));
+
+ if ((i == 0) && (party_room != NO_ROOM)) {
+ do {
+ row = get_rand((rooms[party_room].top_row+1),
+ (rooms[party_room].bottom_row-1));
+ col = get_rand((rooms[party_room].left_col+1),
+ (rooms[party_room].right_col-1));
+ tries++;
+ } while (((dungeon[row][col] & (OBJECT|STAIRS|TRAP|TUNNEL)) ||
+ (dungeon[row][col] == NOTHING)) && (tries < 15));
+ if (tries >= 15) {
+ gr_row_col(&row, &col, (FLOOR | MONSTER));
+ }
+ } else {
+ gr_row_col(&row, &col, (FLOOR | MONSTER));
+ }
+ traps[i].trap_row = row;
+ traps[i].trap_col = col;
+ dungeon[row][col] |= (TRAP | HIDDEN);
+ }
+}
+
+id_trap()
+{
+ short dir, row, col, d, t;
+
+ message("direction? ", 0);
+
+ while (!is_direction(dir = rgetchar(), &d)) {
+ sound_bell();
+ }
+ check_message();
+
+ if (dir == CANCEL) {
+ return;
+ }
+ row = rogue.row;
+ col = rogue.col;
+
+ get_dir_rc(d, &row, &col, 0);
+
+ if ((dungeon[row][col] & TRAP) && (!(dungeon[row][col] & HIDDEN))) {
+ t = trap_at(row, col);
+ message(trap_strings[t*2], 0);
+ } else {
+ message("no trap there", 0);
+ }
+}
+
+show_traps()
+{
+ short i, j;
+
+ for (i = 0; i < DROWS; i++) {
+ for (j = 0; j < DCOLS; j++) {
+ if (dungeon[i][j] & TRAP) {
+ mvaddch(i, j, '^');
+ }
+ }
+ }
+}
+
+search(n, is_auto)
+short n;
+boolean is_auto;
+{
+ short s, i, j, row, col, t;
+ short shown = 0, found = 0;
+ static boolean reg_search;
+
+ for (i = -1; i <= 1; i++) {
+ for (j = -1; j <= 1; j++) {
+ row = rogue.row + i;
+ col = rogue.col + j;
+ if ((row < MIN_ROW) || (row >= (DROWS-1)) ||
+ (col < 0) || (col >= DCOLS)) {
+ continue;
+ }
+ if (dungeon[row][col] & HIDDEN) {
+ found++;
+ }
+ }
+ }
+ for (s = 0; s < n; s++) {
+ for (i = -1; i <= 1; i++) {
+ for (j = -1; j <= 1; j++) {
+ row = rogue.row + i;
+ col = rogue.col + j ;
+ if ((row < MIN_ROW) || (row >= (DROWS-1)) ||
+ (col < 0) || (col >= DCOLS)) {
+ continue;
+ }
+ if (dungeon[row][col] & HIDDEN) {
+ if (rand_percent(17 + (rogue.exp + ring_exp))) {
+ dungeon[row][col] &= (~HIDDEN);
+ if ((!blind) && ((row != rogue.row) ||
+ (col != rogue.col))) {
+ mvaddch(row, col, get_dungeon_char(row, col));
+ }
+ shown++;
+ if (dungeon[row][col] & TRAP) {
+ t = trap_at(row, col);
+ message(trap_strings[t*2], 1);
+ }
+ }
+ }
+ if (((shown == found) && (found > 0)) || interrupted) {
+ return;
+ }
+ }
+ }
+ if ((!is_auto) && (reg_search = !reg_search)) {
+ (void) reg_move();
+ }
+ }
+}