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-rw-r--r--sail/dr_1.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/sail/dr_1.c b/sail/dr_1.c
index 658df26a..2b320382 100644
--- a/sail/dr_1.c
+++ b/sail/dr_1.c
@@ -1,4 +1,4 @@
-/* $NetBSD: dr_1.c,v 1.16 2001/01/04 05:34:56 jwise Exp $ */
+/* $NetBSD: dr_1.c,v 1.17 2001/01/04 06:16:51 jwise Exp $ */
/*
* Copyright (c) 1983, 1993
@@ -38,7 +38,7 @@
#if 0
static char sccsid[] = "@(#)dr_1.c 8.1 (Berkeley) 5/31/93";
#else
-__RCSID("$NetBSD: dr_1.c,v 1.16 2001/01/04 05:34:56 jwise Exp $");
+__RCSID("$NetBSD: dr_1.c,v 1.17 2001/01/04 06:16:51 jwise Exp $");
#endif
#endif /* not lint */
@@ -196,8 +196,8 @@ fightitout(struct ship *from, struct ship *to, int key)
}
if (fromstrength >= strengthto * 3 || count == 4) {
unboard(to, from, 0);
- subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
- subtract(to, totalto, crewto, tocap, pcto);
+ subtract(from, fromcap, totalfrom, crewfrom, pcfrom);
+ subtract(to, tocap, totalto, crewto, pcto);
makemsg(from, "boarders from %s repelled", to->shipname);
sprintf(message, "killed in melee: %d. %s: %d",
totalto, from->shipname, totalfrom);
@@ -206,8 +206,8 @@ fightitout(struct ship *from, struct ship *to, int key)
return 1;
} else if (strengthto >= fromstrength * 3) {
unboard(from, to, 0);
- subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
- subtract(to, totalto, crewto, tocap, pcto);
+ subtract(from, fromcap, totalfrom, crewfrom, pcfrom);
+ subtract(to, tocap, totalto, crewto, pcto);
if (key) {
if (fromcap != from)
Write(W_POINTS, fromcap,
@@ -228,8 +228,8 @@ fightitout(struct ship *from, struct ship *to, int key)
Write(W_POINTS, to, topoints, 0, 0, 0);
mento = crewto[0] ? crewto[0] : crewto[1];
if (mento) {
- subtract(to, mento, crewto, tocap, pcto);
- subtract(from, - mento, crewfrom, to, 0);
+ subtract(to, tocap, mento, crewto, pcto);
+ subtract(from, to, - mento, crewfrom, 0);
}
sprintf(message, "captured by the %s!", to->shipname);
Writestr(W_SIGNAL, from, message);
@@ -400,7 +400,7 @@ compcombat(void)
if (hit >= 0) {
if (load != L_GRAPE)
hit = hit > 10 ? 10 : hit;
- table(shootat, load, hit, closest, sp, dieroll());
+ table(sp, closest, shootat, load, hit, dieroll());
}
}
}