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1 files changed, 6 insertions, 4 deletions
diff --git a/sail/sail.6 b/sail/sail.6
index 4283d82c..2f2db47e 100644
--- a/sail/sail.6
+++ b/sail/sail.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: sail.6,v 1.5 1996/12/04 00:21:29 perry Exp $
+.\" $NetBSD: sail.6,v 1.6 1997/01/07 12:42:25 tls Exp $
.\"
.\" Copyright (c) 1988, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -31,9 +31,9 @@
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
.\" SUCH DAMAGE.
.\"
-.\" @(#)sail.6 8.2 (Berkeley) 12/30/93
+.\" @(#)sail.6 8.3 (Berkeley) 6/1/94
.\"
-.TH SAIL 6 "December 30, 1993"
+.TH SAIL 6 "June 1, 1994"
.UC 4
.SH NAME
sail \- multi-user wooden ships and iron men
@@ -214,6 +214,7 @@ guns to bear to the left and right sides. A few guns of small
aspect (usually 6 or 9 pounders) could point forward, but their
effect was small compared to a 68 gun broadside of 24 or 32 pounders.
The guns bear approximately like so:
+.ne 1i
.nf
\\
@@ -371,6 +372,7 @@ Some of the possible moves for the example above are as follows:
Because square riggers performed so poorly sailing into the wind, if at
any point in a movement command you turn into the wind, the movement stops
there. E.g.,
+.ne 1i
.nf
move (7, 4): l1l4
@@ -418,7 +420,6 @@ the + sign (high pressure) to the - sign (low pressure). E.g.,
|
3
+
-
.fi
.PP
The wind speeds are 0 = becalmed, 1 = light breeze, 2 = moderate breeze,
@@ -459,6 +460,7 @@ are average, and "Green" and "Mutinous" crews are below average. A good
rule of thumb is that "Crack" or "Elite" crews get one extra hit
per broadside compared to "Mundane" crews. Don't expect too much from
"Green" crews.
+.pl -1
.SH BROADSIDES
Your two broadsides may be loaded with four kinds of shot: grape, chain,
round, and double. You have guns and carronades in both the port and starboard