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* 2-clause my license.wiz2008-05-081-3/+1
* Remove clause 3 and 4 from TNF licensesmartin2008-04-2819-162/+29
* Make the default WARNS for games 4. The only game that needs to set WARNSdholland2008-01-281-8/+1
* Add a virtual destructor to avoid "future ABI issues". I love c++.christos2006-05-141-1/+2
* add virtual destructors so that g++ shuts up.christos2006-05-142-2/+4
* Don't use iostream just for the usage message. Use stdio instead.christos2006-05-141-5/+5
* XXX: GCC uninitializedchristos2006-05-141-5/+8
* sprinkle some -fno-strict-aliasing and -Wno-pointer-sign with GCC4.mrg2006-05-111-1/+7
* Drop trailing whitespace.wiz2005-09-151-2/+2
* Use standard AUTHORS section header. From YOMURA Masanori in private mailwiz2005-09-151-4/+4
* add a new style cast to memcpy.christos2005-08-091-3/+3
* Pass WARNS=3christos2005-08-096-28/+29
* Tidy up curses state when we quit, instead of just doing exit().jdc2005-07-022-5/+12
* Use PROG_CXX so we don't need to include -lstdc++ explicitly. From Nick Hudson.christos2004-01-051-4/+4
* Const the player type variable.thorpej2003-12-281-3/+3
* Fix RCS IDs.thorpej2003-12-283-4/+5
* Format size_t values using %zd instead of %d, for archs where size_t != int.martin2003-12-271-6/+6
* Rename .C files to .ccchristos2003-12-2711-23/+23
* NetBSD rcsid.christos2003-12-2610-20/+20
* import dots+boxes games.christos2003-12-2621-0/+2422