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* games: remove trailing whitespace in *.c and *.hrillig2021-05-051-5/+5
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* Include time.h for time. Drop sys/types.h and expect basic workingjoerg2017-10-021-2/+2
| | | system headers.
* Dumping all system includes anything uses in one big header file is so 1986.dholland2009-08-311-3/+16
| | | | | XXX: Removing unused declarations (thus, unused headers can trigger XXX: it) sometimes causes gcc to generate substantially different XXX: code. Dunno why but it looks rather like a gcc bug.
* Rearrange where the alternate definition of __dead goes.dholland2009-05-271-5/+1
| | | | | It can't be before "include.h" as that includes a bunch of system headers, but it can't be after either as it also includes a bunch of local headers. Therefore, it needs to be *in* include.h.
* ANSIfy function declarations. Object file diffs cross-checked.dholland2009-05-251-7/+4
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* Only pull in <sys/cdefs.h> on NetBSD, to fix build on Solaris 10.lukem2008-01-161-2/+5
| | | Tweak replacement definition of __dead.
* more __dead fallout: these two files are built for the native host, notdogcow2007-12-181-1/+6
| | | | for the target host - and thus do not necessarily have __dead defined in <sys/cdefs.h>.
* convert __attribute__s to applicable cdefs.h macrosperry2007-12-151-2/+2
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* include sys/cdefs.h so that __attribute__ can be fixed laterperry2007-12-151-1/+2
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* Redo how void gets init'd.jmc2004-12-091-15/+4
| | | | | setup now just creates an empty file. When main starts and loads it in, it stats and if zero size init's a new location and saves it back out. Now games.tgz can be shared among MACHINE_ARCH's
* Rework to use curses.h only on the target, not on the host.ross2004-04-071-2/+2
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* de-__P().wiz2003-05-081-4/+4
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* Build the data files in the obj/compile directory and install them withsimonb2001-03-271-25/+9
| | | | FILES and FILESDIR. "Problem" reported by David Querbach on current-users.
* Cleanup and warning fixes for phantasia/setup.c.jsm1999-09-191-4/+17
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* Add use of `const' where appropriate to the games.jsm1999-09-081-5/+5
| | | | | | | | | This merges in all such remaining changes from the Linux port of the NetBSD games, except in hunt (where substantial changes from OpenBSD need to be looked at). Some such changes were previously covered in PRs bin/6041, bin/6146, bin/6148, bin/6150, bin/6151, bin/6580, bin/6660, bin/7993, bin/7994, bin/8039, bin/8057 and bin/8093.
* don't clobber the score file!mrg1997-11-241-1/+8
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* WARNSify, KNFify (inc. removing extremely verbose & useless comments), ...lukem1997-10-131-3/+1
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* getopt returns -1 not EOFlukem1997-10-121-2/+2
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* Sync to 4.4BSD-Lite2, not that you'd know because none of these files have ↵tls1997-01-071-1/+2
| | | | SCCS ID strings!
* Various changes to make games compile w/o warnings on the alpha:cgd1995-04-241-3/+3
| | | | Include appropriate includes, delete bogus function declarations, change sizes of variables and casts.
* rcs id conventionscgd1995-03-241-0/+2
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* Use ${DESTDIR}.pk1995-03-081-12/+19
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* phantasia(6), from 44litejtc1994-10-211-0/+261