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* Fix merge conflictsHEADtrunkCameron Katri2021-05-051-1/+1
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* games: remove trailing whitespace in *.c and *.hrillig2021-05-0532-117/+117
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* Fix warp compilationCameron Katri2021-04-131-4/+0
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* avoid duplicating symbols in libterminfo.mrg2021-04-131-0/+4
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* Use PREFIX nowCameron Katri2021-03-284-12/+15
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* Get all the games compiling for iOSCameron Katri2021-02-223-40/+36
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* roundsleep(): Too many zeros; tv_nsec should be compared withrin2020-11-211-1/+1
| | | 500 msec, not 5000. Raised by clang for ILP32 archs.
* Avoid common symbols. Use __dead.joerg2020-11-125-7/+9
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* Comment out debugging build (it still randomly crashes though) pointed outchristos2020-11-111-2/+2
| | | by wiz
* use strchr, strrchr, random, more lint removal, savefile in /var/games/warpchristos2020-11-1111-93/+36
| | | not /usr/share/games/warp...
* no need for -lcompatchristos2020-11-111-16/+4
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* - use termioschristos2020-11-117-41/+45
| | | | - enable setgid games - enable savedir
* Fix the old leftover license notekamil2020-11-111-11/+27
| | | Larry Wall: "I outgrew commercial-free licensing about 30 years ago."
* remove error(1) commentschristos2020-11-101-2/+0
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* Antivaxer support.christos2020-11-101-6/+0
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* can't have config.h and config.H in case-preserving but case-folding ↵christos2020-11-101-92/+0
| | | | file-systems.
* don't segv if the terminal is too big.christos2020-11-101-0/+2
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* pray-tell where are you trying to write?christos2020-11-101-1/+1
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* Time warp forward 34 years so that it compiles (but not work)christos2020-11-1034-973/+708
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* Remove the smap.* fileskamil2020-11-108-3186/+0
| | | They are generated during the build.
* Integrate Warp Kit into the NetBSD buildkamil2020-11-1015-77/+132
| | | Fix the build and make it install and run with minimal required changes.
* Reset CVS keywordskamil2020-11-1033-643/+66
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* Add Warp Kit, Version 7.0 by Larry Wallkamil2020-11-0961-0/+12785
Warp is a real-time space war game that doesn't get boring very quickly. Read warp.doc and the manual page for more information. games/warp originally distributed with 4.3BSD-Reno, is back to the BSD world via NetBSD. Its remnants were still mentioned in games/Makefile. Larry Wall, the original author and the copyright holder, generously donated the game and copyright to The NetBSD Foundation, Inc. Import the game sources as-is from 4.3BSD-Reno, with the cession of the copyright and license to BSD-2-clause NetBSD-style. Signed-off-by: Larry Wall <larry@wall.org> Signed-off-by: Kamil Rytarowski <kamil@netbsd.org>