summaryrefslogtreecommitdiffstats
path: root/backgammon/common_source/back.h
blob: a763714d9b99fd51282008ec337b16e37a9f08fe (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
/*	$NetBSD: back.h,v 1.21 2020/04/22 23:36:26 joerg Exp $	*/

/*
 * Copyright (c) 1980, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *	@(#)back.h	8.1 (Berkeley) 5/31/93
 */

#include <sys/types.h>
#include <sys/uio.h>

#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <termios.h>
#include <termcap.h>
#include <unistd.h>

#define rnum(r)	(random()%r)
#define D0	dice[0]
#define D1	dice[1]
#define mswap(m) {(m)->D0 ^= (m)->D1; (m)->D1 ^= (m)->D0; (m)->D0 ^= (m)->D1; (m)->d0 = 1-(m)->d0;}

struct move {
	int	dice[2];	/* value of dice */
	int	mvlim;		/* 'move limit':  max. number of moves */
	int	p[5];		/* starting position of moves */
	int	g[5];		/* ending position of moves (goals) */
	int	h[4];		/* flag for each move if a man was hit */
	int	d0;		/* flag if dice have been reversed from
				   original position */
};

/*
 *
 * Some numerical conventions:
 *
 *	Arrays have white's value in [0], red in [1].
 *	Numeric values which are one color or the other use
 *	-1 for white, 1 for red.
 *	Hence, white will be negative values, red positive one.
 *	This makes a lot of sense since white is going in decending
 *	order around the board, and red is ascending.
 *
 */

extern	const char	EXEC[];		/* object for main program */
extern	const char	TEACH[];	/* object for tutorial program */

extern	int	pnum;		/* color of player:
					-1 = white
					 1 = red
					 0 = both
					 2 = not yet init'ed */
extern	char	args[100];	/* args passed to teachgammon and back */
extern	int	acnt;		/* length of args */
extern	int	aflag;		/* flag to ask for rules or instructions */
extern	int	bflag;		/* flag for automatic board printing */
extern	int	cflag;		/* case conversion flag */
extern	int	hflag;		/* flag for cleaning screen */
extern	int	mflag;		/* backgammon flag */
extern	int	raflag;		/* 'roll again' flag for recovered game */
extern	int	rflag;		/* recovered game flag */
extern	int	tflag;		/* cursor addressing flag */
extern	int	rfl;		/* saved value of rflag */
extern	int	iroll;		/* special flag for inputting rolls */
extern	int	board[26];	/* board:  negative values are white,
				   positive are red */
extern	int	cturn;		/* whose turn it currently is:
					-1 = white
					 1 = red
					 0 = just quitted
					-2 = white just lost
					 2 = red just lost */
extern	int	table[6][6];	/* odds table for possible rolls */
extern	int	rscore;		/* red's score */
extern	int	wscore;		/* white's score */
extern	int	gvalue;		/* value of game (64 max.) */
extern	int	dlast;		/* who doubled last (0 = neither) */
extern	int	bar;		/* position of bar for current player */
extern	int	home;		/* position of home for current player */
extern	int	off[2];		/* number of men off board */
extern	int	*offptr;	/* pointer to off for current player */
extern	int	*offopp;	/* pointer to off for opponent */
extern	int	in[2];		/* number of men in inner table */
extern	int	*inptr;		/* pointer to in for current player */
extern	int	*inopp;		/* pointer to in for opponent */

extern	int	ncin;		/* number of characters in cin */
extern	char	cin[100];	/* input line of current move
				   (used for reconstructing input after
				   a backspace) */

extern	const char	*const color[];
				/* colors as strings */
extern	const char	*const *colorptr;	/* color of current player */
extern	const char	*const *Colorptr;	/* color of current player, capitalized */
extern	int	colen;		/* length of color of current player */

extern int buffnum;

extern	struct termios	old, noech, raw;/* original tty status */

extern	int	curr;		/* row position of cursor */
extern	int	curc;		/* column position of cursor */
extern	int	begscr;		/* 'beginning' of screen
				   (not including board) */

int	addbuf(int);
void	backone(struct move *, int);
void	buflush(void);
int	canhit(int, int);
int	checkmove(struct move *, int);
void	clear(void);
void	clend(void);
void	cline(void);
int	count(void);
void	curmove(int, int);
void	errexit(const char *) __dead;
void	fancyc(int);
void	fboard(void);
void	fixtty(struct termios *);
void	getarg(struct move *, char ***);
int	getcaps(const char *);
void	getmove(struct move *);
void	getout(int) __dead;
void	gwrite(void);
void	init(void);
int	main(int, char *[]);
int	makmove(struct move *, int);
int	movallow(struct move *);
void	movback(struct move *, int);
void	moverr(struct move *, int);
int	movokay(struct move *, int);
void	newpos(void);
void	nexturn(void);
void	odds(int, int, int);
void	proll(struct move *);
int	quit(struct move *);
int	readc(void);
void	recover(struct move *, const char *);
void	refresh(void);
void	roll(struct move *);
void	save(struct move *, int);
int	wrtext(const char *const *);
void	wrboard(void);
void	wrhit(int);
void	wrint(int);
void	writec(int);
void	writel(const char *);
void	wrscore(void);
int	yorn(int);

void move_init(struct move *);