summaryrefslogtreecommitdiffstats
path: root/warp/bang.h
blob: 0044d7cd76c2136d1f1ed2543daf07ae3faf3441 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
/* $Header: /cvsroot/src/games/warp/bang.h,v 1.1 2020/11/09 23:37:05 kamil Exp $ */

/* $Log: bang.h,v $
/* Revision 1.1  2020/11/09 23:37:05  kamil
/* Add Warp Kit, Version 7.0 by Larry Wall
/*
/* Warp is a real-time space war game that doesn't get boring very quickly.
/* Read warp.doc and the manual page for more information.
/*
/* games/warp originally distributed with 4.3BSD-Reno, is back to the BSD
/* world via NetBSD. Its remnants were still mentioned in games/Makefile.
/*
/* Larry Wall, the original author and the copyright holder, generously
/* donated the game and copyright to The NetBSD Foundation, Inc.
/*
/* Import the game sources as-is from 4.3BSD-Reno, with the cession
/* of the copyright and license to BSD-2-clause NetBSD-style.
/*
/* Signed-off-by: Larry Wall <larry@wall.org>
/* Signed-off-by: Kamil Rytarowski <kamil@netbsd.org>
/*
 * Revision 7.0  86/10/08  15:12:03  lwall
 * Split into separate files.  Added amoebas and pirates.
 * 
 */

EXT long blast[YSIZE][XSIZE];
EXT bool blasted;
EXT bool xblasted[XSIZE];
EXT bool yblasted[YSIZE];

EXT char bangy[YSIZE*XSIZE];
EXT char bangx[YSIZE*XSIZE];
EXT char bangs[YSIZE*XSIZE];

EXT long bangm[YSIZE*XSIZE];

#define MAXBDIST 40
EXT int xx[MAXBDIST];
EXT int yy[MAXBDIST];

EXT int nxtbang;
EXT bool banging;

void make_plink();
void make_blast();
void do_bangs();
void bang_init();