]> git.cameronkatri.com Git - gmtk-gamejam.git/blob - Assets/Prefabs/Ball.prefab
Airhorn at game end, better dribble, ball hit sound
[gmtk-gamejam.git] / Assets / Prefabs / Ball.prefab
1 %YAML 1.1
2 %TAG !u! tag:unity3d.com,2011:
3 --- !u!1 &4042332068071005264
4 GameObject:
5 m_ObjectHideFlags: 0
6 m_CorrespondingSourceObject: {fileID: 0}
7 m_PrefabInstance: {fileID: 0}
8 m_PrefabAsset: {fileID: 0}
9 serializedVersion: 6
10 m_Component:
11 - component: {fileID: 5143626018439341592}
12 - component: {fileID: 7502293481755037355}
13 - component: {fileID: 2510945038599774573}
14 - component: {fileID: 6267610020350316690}
15 - component: {fileID: 3046393513413338930}
16 m_Layer: 7
17 m_Name: Ball
18 m_TagString: Untagged
19 m_Icon: {fileID: 0}
20 m_NavMeshLayer: 0
21 m_StaticEditorFlags: 0
22 m_IsActive: 1
23 --- !u!4 &5143626018439341592
24 Transform:
25 m_ObjectHideFlags: 0
26 m_CorrespondingSourceObject: {fileID: 0}
27 m_PrefabInstance: {fileID: 0}
28 m_PrefabAsset: {fileID: 0}
29 m_GameObject: {fileID: 4042332068071005264}
30 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
31 m_LocalPosition: {x: 0, y: 0, z: 0}
32 m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
33 m_Children:
34 - {fileID: 4405375161758038936}
35 m_Father: {fileID: 0}
36 m_RootOrder: 0
37 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
38 --- !u!58 &7502293481755037355
39 CircleCollider2D:
40 m_ObjectHideFlags: 0
41 m_CorrespondingSourceObject: {fileID: 0}
42 m_PrefabInstance: {fileID: 0}
43 m_PrefabAsset: {fileID: 0}
44 m_GameObject: {fileID: 4042332068071005264}
45 m_Enabled: 1
46 m_Density: 1
47 m_Material: {fileID: 0}
48 m_IsTrigger: 0
49 m_UsedByEffector: 0
50 m_UsedByComposite: 0
51 m_Offset: {x: 0, y: 0}
52 serializedVersion: 2
53 m_Radius: 0.5
54 --- !u!50 &2510945038599774573
55 Rigidbody2D:
56 serializedVersion: 4
57 m_ObjectHideFlags: 0
58 m_CorrespondingSourceObject: {fileID: 0}
59 m_PrefabInstance: {fileID: 0}
60 m_PrefabAsset: {fileID: 0}
61 m_GameObject: {fileID: 4042332068071005264}
62 m_BodyType: 0
63 m_Simulated: 1
64 m_UseFullKinematicContacts: 0
65 m_UseAutoMass: 0
66 m_Mass: 1
67 m_LinearDrag: 0
68 m_AngularDrag: 0.05
69 m_GravityScale: 1
70 m_Material: {fileID: 6200000, guid: b6e72c830d22dfb4b9aee5d79a478ee6, type: 2}
71 m_Interpolate: 0
72 m_SleepingMode: 1
73 m_CollisionDetection: 0
74 m_Constraints: 0
75 --- !u!114 &6267610020350316690
76 MonoBehaviour:
77 m_ObjectHideFlags: 0
78 m_CorrespondingSourceObject: {fileID: 0}
79 m_PrefabInstance: {fileID: 0}
80 m_PrefabAsset: {fileID: 0}
81 m_GameObject: {fileID: 4042332068071005264}
82 m_Enabled: 1
83 m_EditorHideFlags: 0
84 m_Script: {fileID: 11500000, guid: 71c18c0662ec4384bf64aae1dc016093, type: 3}
85 m_Name:
86 m_EditorClassIdentifier:
87 shotForce: 500
88 ballHitSound: {fileID: 3046393513413338930}
89 ballHitClip: {fileID: 8300000, guid: ef7a0f68df4ae25479fad48f37cd248a, type: 3}
90 --- !u!82 &3046393513413338930
91 AudioSource:
92 m_ObjectHideFlags: 0
93 m_CorrespondingSourceObject: {fileID: 0}
94 m_PrefabInstance: {fileID: 0}
95 m_PrefabAsset: {fileID: 0}
96 m_GameObject: {fileID: 4042332068071005264}
97 m_Enabled: 1
98 serializedVersion: 4
99 OutputAudioMixerGroup: {fileID: 0}
100 m_audioClip: {fileID: 8300000, guid: ef7a0f68df4ae25479fad48f37cd248a, type: 3}
101 m_PlayOnAwake: 1
102 m_Volume: 1
103 m_Pitch: 1
104 Loop: 0
105 Mute: 0
106 Spatialize: 0
107 SpatializePostEffects: 0
108 Priority: 128
109 DopplerLevel: 1
110 MinDistance: 1
111 MaxDistance: 500
112 Pan2D: 0
113 rolloffMode: 0
114 BypassEffects: 0
115 BypassListenerEffects: 0
116 BypassReverbZones: 0
117 rolloffCustomCurve:
118 serializedVersion: 2
119 m_Curve:
120 - serializedVersion: 3
121 time: 0
122 value: 1
123 inSlope: 0
124 outSlope: 0
125 tangentMode: 0
126 weightedMode: 0
127 inWeight: 0.33333334
128 outWeight: 0.33333334
129 - serializedVersion: 3
130 time: 1
131 value: 0
132 inSlope: 0
133 outSlope: 0
134 tangentMode: 0
135 weightedMode: 0
136 inWeight: 0.33333334
137 outWeight: 0.33333334
138 m_PreInfinity: 2
139 m_PostInfinity: 2
140 m_RotationOrder: 4
141 panLevelCustomCurve:
142 serializedVersion: 2
143 m_Curve:
144 - serializedVersion: 3
145 time: 0
146 value: 0
147 inSlope: 0
148 outSlope: 0
149 tangentMode: 0
150 weightedMode: 0
151 inWeight: 0.33333334
152 outWeight: 0.33333334
153 m_PreInfinity: 2
154 m_PostInfinity: 2
155 m_RotationOrder: 4
156 spreadCustomCurve:
157 serializedVersion: 2
158 m_Curve:
159 - serializedVersion: 3
160 time: 0
161 value: 0
162 inSlope: 0
163 outSlope: 0
164 tangentMode: 0
165 weightedMode: 0
166 inWeight: 0.33333334
167 outWeight: 0.33333334
168 m_PreInfinity: 2
169 m_PostInfinity: 2
170 m_RotationOrder: 4
171 reverbZoneMixCustomCurve:
172 serializedVersion: 2
173 m_Curve:
174 - serializedVersion: 3
175 time: 0
176 value: 1
177 inSlope: 0
178 outSlope: 0
179 tangentMode: 0
180 weightedMode: 0
181 inWeight: 0.33333334
182 outWeight: 0.33333334
183 m_PreInfinity: 2
184 m_PostInfinity: 2
185 m_RotationOrder: 4
186 --- !u!1 &5614667194888028005
187 GameObject:
188 m_ObjectHideFlags: 0
189 m_CorrespondingSourceObject: {fileID: 0}
190 m_PrefabInstance: {fileID: 0}
191 m_PrefabAsset: {fileID: 0}
192 serializedVersion: 6
193 m_Component:
194 - component: {fileID: 4405375161758038936}
195 - component: {fileID: 7306773852856489477}
196 - component: {fileID: 1500543724483137512}
197 m_Layer: 7
198 m_Name: Basketball
199 m_TagString: Untagged
200 m_Icon: {fileID: 0}
201 m_NavMeshLayer: 0
202 m_StaticEditorFlags: 0
203 m_IsActive: 1
204 --- !u!4 &4405375161758038936
205 Transform:
206 m_ObjectHideFlags: 0
207 m_CorrespondingSourceObject: {fileID: 0}
208 m_PrefabInstance: {fileID: 0}
209 m_PrefabAsset: {fileID: 0}
210 m_GameObject: {fileID: 5614667194888028005}
211 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
212 m_LocalPosition: {x: 0, y: 0, z: 0}
213 m_LocalScale: {x: 8, y: 8, z: 1}
214 m_Children: []
215 m_Father: {fileID: 5143626018439341592}
216 m_RootOrder: 0
217 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
218 --- !u!212 &7306773852856489477
219 SpriteRenderer:
220 m_ObjectHideFlags: 0
221 m_CorrespondingSourceObject: {fileID: 0}
222 m_PrefabInstance: {fileID: 0}
223 m_PrefabAsset: {fileID: 0}
224 m_GameObject: {fileID: 5614667194888028005}
225 m_Enabled: 1
226 m_CastShadows: 0
227 m_ReceiveShadows: 0
228 m_DynamicOccludee: 1
229 m_MotionVectors: 1
230 m_LightProbeUsage: 1
231 m_ReflectionProbeUsage: 1
232 m_RayTracingMode: 0
233 m_RayTraceProcedural: 0
234 m_RenderingLayerMask: 1
235 m_RendererPriority: 0
236 m_Materials:
237 - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
238 m_StaticBatchInfo:
239 firstSubMesh: 0
240 subMeshCount: 0
241 m_StaticBatchRoot: {fileID: 0}
242 m_ProbeAnchor: {fileID: 0}
243 m_LightProbeVolumeOverride: {fileID: 0}
244 m_ScaleInLightmap: 1
245 m_ReceiveGI: 1
246 m_PreserveUVs: 0
247 m_IgnoreNormalsForChartDetection: 0
248 m_ImportantGI: 0
249 m_StitchLightmapSeams: 1
250 m_SelectedEditorRenderState: 0
251 m_MinimumChartSize: 4
252 m_AutoUVMaxDistance: 0.5
253 m_AutoUVMaxAngle: 89
254 m_LightmapParameters: {fileID: 0}
255 m_SortingLayerID: 0
256 m_SortingLayer: 0
257 m_SortingOrder: 5
258 m_Sprite: {fileID: 1495284183629765600, guid: 92738a834780a4707accd4bb684a02ae, type: 3}
259 m_Color: {r: 1, g: 1, b: 1, a: 1}
260 m_FlipX: 0
261 m_FlipY: 0
262 m_DrawMode: 0
263 m_Size: {x: 0.14, y: 0.14}
264 m_AdaptiveModeThreshold: 0.5
265 m_SpriteTileMode: 0
266 m_WasSpriteAssigned: 1
267 m_MaskInteraction: 0
268 m_SpriteSortPoint: 0
269 --- !u!95 &1500543724483137512
270 Animator:
271 serializedVersion: 3
272 m_ObjectHideFlags: 0
273 m_CorrespondingSourceObject: {fileID: 0}
274 m_PrefabInstance: {fileID: 0}
275 m_PrefabAsset: {fileID: 0}
276 m_GameObject: {fileID: 5614667194888028005}
277 m_Enabled: 1
278 m_Avatar: {fileID: 0}
279 m_Controller: {fileID: 9100000, guid: e5630870e4a64467f9b988ff297363fa, type: 2}
280 m_CullingMode: 0
281 m_UpdateMode: 0
282 m_ApplyRootMotion: 0
283 m_LinearVelocityBlending: 0
284 m_WarningMessage:
285 m_HasTransformHierarchy: 1
286 m_AllowConstantClipSamplingOptimization: 1
287 m_KeepAnimatorControllerStateOnDisable: 0