]> git.cameronkatri.com Git - gmtk-gamejam.git/blob - Assets/Scripts/Player.prefab
Merge branch 'master' of git.cameronkatri.com:gmtk-gamejam
[gmtk-gamejam.git] / Assets / Scripts / Player.prefab
1 %YAML 1.1
2 %TAG !u! tag:unity3d.com,2011:
3 --- !u!1 &6095859832867562451
4 GameObject:
5 m_ObjectHideFlags: 0
6 m_CorrespondingSourceObject: {fileID: 0}
7 m_PrefabInstance: {fileID: 0}
8 m_PrefabAsset: {fileID: 0}
9 serializedVersion: 6
10 m_Component:
11 - component: {fileID: 6095859832867562448}
12 - component: {fileID: 6095859832867562449}
13 - component: {fileID: 6095859832867562452}
14 - component: {fileID: 6095859832867562454}
15 - component: {fileID: 6095859832867562455}
16 m_Layer: 6
17 m_Name: Segment
18 m_TagString: Untagged
19 m_Icon: {fileID: 0}
20 m_NavMeshLayer: 0
21 m_StaticEditorFlags: 0
22 m_IsActive: 1
23 --- !u!4 &6095859832867562448
24 Transform:
25 m_ObjectHideFlags: 0
26 m_CorrespondingSourceObject: {fileID: 0}
27 m_PrefabInstance: {fileID: 0}
28 m_PrefabAsset: {fileID: 0}
29 m_GameObject: {fileID: 6095859832867562451}
30 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
31 m_LocalPosition: {x: 0, y: 1.3, z: 0}
32 m_LocalScale: {x: 0.5, y: 1, z: 1}
33 m_Children: []
34 m_Father: {fileID: 6095859834264611321}
35 m_RootOrder: 1
36 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
37 --- !u!212 &6095859832867562449
38 SpriteRenderer:
39 m_ObjectHideFlags: 0
40 m_CorrespondingSourceObject: {fileID: 0}
41 m_PrefabInstance: {fileID: 0}
42 m_PrefabAsset: {fileID: 0}
43 m_GameObject: {fileID: 6095859832867562451}
44 m_Enabled: 1
45 m_CastShadows: 0
46 m_ReceiveShadows: 0
47 m_DynamicOccludee: 1
48 m_MotionVectors: 1
49 m_LightProbeUsage: 1
50 m_ReflectionProbeUsage: 1
51 m_RayTracingMode: 0
52 m_RayTraceProcedural: 0
53 m_RenderingLayerMask: 1
54 m_RendererPriority: 0
55 m_Materials:
56 - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
57 m_StaticBatchInfo:
58 firstSubMesh: 0
59 subMeshCount: 0
60 m_StaticBatchRoot: {fileID: 0}
61 m_ProbeAnchor: {fileID: 0}
62 m_LightProbeVolumeOverride: {fileID: 0}
63 m_ScaleInLightmap: 1
64 m_ReceiveGI: 1
65 m_PreserveUVs: 0
66 m_IgnoreNormalsForChartDetection: 0
67 m_ImportantGI: 0
68 m_StitchLightmapSeams: 1
69 m_SelectedEditorRenderState: 0
70 m_MinimumChartSize: 4
71 m_AutoUVMaxDistance: 0.5
72 m_AutoUVMaxAngle: 89
73 m_LightmapParameters: {fileID: 0}
74 m_SortingLayerID: 0
75 m_SortingLayer: 0
76 m_SortingOrder: 0
77 m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
78 m_Color: {r: 1, g: 1, b: 1, a: 1}
79 m_FlipX: 0
80 m_FlipY: 0
81 m_DrawMode: 0
82 m_Size: {x: 1, y: 1}
83 m_AdaptiveModeThreshold: 0.5
84 m_SpriteTileMode: 0
85 m_WasSpriteAssigned: 1
86 m_MaskInteraction: 0
87 m_SpriteSortPoint: 0
88 --- !u!50 &6095859832867562452
89 Rigidbody2D:
90 serializedVersion: 4
91 m_ObjectHideFlags: 0
92 m_CorrespondingSourceObject: {fileID: 0}
93 m_PrefabInstance: {fileID: 0}
94 m_PrefabAsset: {fileID: 0}
95 m_GameObject: {fileID: 6095859832867562451}
96 m_BodyType: 0
97 m_Simulated: 1
98 m_UseFullKinematicContacts: 0
99 m_UseAutoMass: 0
100 m_Mass: 1
101 m_LinearDrag: 0
102 m_AngularDrag: 0.05
103 m_GravityScale: 1
104 m_Material: {fileID: 0}
105 m_Interpolate: 0
106 m_SleepingMode: 1
107 m_CollisionDetection: 0
108 m_Constraints: 0
109 --- !u!61 &6095859832867562454
110 BoxCollider2D:
111 m_ObjectHideFlags: 0
112 m_CorrespondingSourceObject: {fileID: 0}
113 m_PrefabInstance: {fileID: 0}
114 m_PrefabAsset: {fileID: 0}
115 m_GameObject: {fileID: 6095859832867562451}
116 m_Enabled: 1
117 m_Density: 1
118 m_Material: {fileID: 0}
119 m_IsTrigger: 0
120 m_UsedByEffector: 0
121 m_UsedByComposite: 0
122 m_Offset: {x: 0, y: 0}
123 m_SpriteTilingProperty:
124 border: {x: 0, y: 0, z: 0, w: 0}
125 pivot: {x: 0.5, y: 0.5}
126 oldSize: {x: 1, y: 1}
127 newSize: {x: 1, y: 1}
128 adaptiveTilingThreshold: 0.5
129 drawMode: 0
130 adaptiveTiling: 0
131 m_AutoTiling: 0
132 serializedVersion: 2
133 m_Size: {x: 1, y: 1}
134 m_EdgeRadius: 0
135 --- !u!233 &6095859832867562455
136 HingeJoint2D:
137 m_ObjectHideFlags: 0
138 m_CorrespondingSourceObject: {fileID: 0}
139 m_PrefabInstance: {fileID: 0}
140 m_PrefabAsset: {fileID: 0}
141 m_GameObject: {fileID: 6095859832867562451}
142 m_Enabled: 1
143 serializedVersion: 4
144 m_EnableCollision: 1
145 m_ConnectedRigidBody: {fileID: 6095859833589646292}
146 m_BreakForce: Infinity
147 m_BreakTorque: Infinity
148 m_AutoConfigureConnectedAnchor: 0
149 m_Anchor: {x: 0, y: -0.6}
150 m_ConnectedAnchor: {x: 0, y: 0.6}
151 m_UseMotor: 1
152 m_Motor:
153 m_MotorSpeed: 5
154 m_MaximumMotorForce: 2
155 m_UseLimits: 0
156 m_AngleLimits:
157 m_LowerAngle: 180
158 m_UpperAngle: 359
159 --- !u!1 &6095859833293776197
160 GameObject:
161 m_ObjectHideFlags: 0
162 m_CorrespondingSourceObject: {fileID: 0}
163 m_PrefabInstance: {fileID: 0}
164 m_PrefabAsset: {fileID: 0}
165 serializedVersion: 6
166 m_Component:
167 - component: {fileID: 6095859833293776206}
168 - component: {fileID: 6095859833293776201}
169 - component: {fileID: 6095859833293776202}
170 - component: {fileID: 6095859833293776200}
171 - component: {fileID: 6095859833293776203}
172 m_Layer: 6
173 m_Name: Segment 2
174 m_TagString: Untagged
175 m_Icon: {fileID: 0}
176 m_NavMeshLayer: 0
177 m_StaticEditorFlags: 0
178 m_IsActive: 1
179 --- !u!4 &6095859833293776206
180 Transform:
181 m_ObjectHideFlags: 0
182 m_CorrespondingSourceObject: {fileID: 0}
183 m_PrefabInstance: {fileID: 0}
184 m_PrefabAsset: {fileID: 0}
185 m_GameObject: {fileID: 6095859833293776197}
186 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
187 m_LocalPosition: {x: 0, y: 2.6, z: 0}
188 m_LocalScale: {x: 0.5, y: 1, z: 1}
189 m_Children: []
190 m_Father: {fileID: 6095859834264611321}
191 m_RootOrder: 0
192 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
193 --- !u!212 &6095859833293776201
194 SpriteRenderer:
195 m_ObjectHideFlags: 0
196 m_CorrespondingSourceObject: {fileID: 0}
197 m_PrefabInstance: {fileID: 0}
198 m_PrefabAsset: {fileID: 0}
199 m_GameObject: {fileID: 6095859833293776197}
200 m_Enabled: 1
201 m_CastShadows: 0
202 m_ReceiveShadows: 0
203 m_DynamicOccludee: 1
204 m_MotionVectors: 1
205 m_LightProbeUsage: 1
206 m_ReflectionProbeUsage: 1
207 m_RayTracingMode: 0
208 m_RayTraceProcedural: 0
209 m_RenderingLayerMask: 1
210 m_RendererPriority: 0
211 m_Materials:
212 - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
213 m_StaticBatchInfo:
214 firstSubMesh: 0
215 subMeshCount: 0
216 m_StaticBatchRoot: {fileID: 0}
217 m_ProbeAnchor: {fileID: 0}
218 m_LightProbeVolumeOverride: {fileID: 0}
219 m_ScaleInLightmap: 1
220 m_ReceiveGI: 1
221 m_PreserveUVs: 0
222 m_IgnoreNormalsForChartDetection: 0
223 m_ImportantGI: 0
224 m_StitchLightmapSeams: 1
225 m_SelectedEditorRenderState: 0
226 m_MinimumChartSize: 4
227 m_AutoUVMaxDistance: 0.5
228 m_AutoUVMaxAngle: 89
229 m_LightmapParameters: {fileID: 0}
230 m_SortingLayerID: 0
231 m_SortingLayer: 0
232 m_SortingOrder: 0
233 m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
234 m_Color: {r: 1, g: 1, b: 1, a: 1}
235 m_FlipX: 0
236 m_FlipY: 0
237 m_DrawMode: 0
238 m_Size: {x: 1, y: 1}
239 m_AdaptiveModeThreshold: 0.5
240 m_SpriteTileMode: 0
241 m_WasSpriteAssigned: 1
242 m_MaskInteraction: 0
243 m_SpriteSortPoint: 0
244 --- !u!50 &6095859833293776202
245 Rigidbody2D:
246 serializedVersion: 4
247 m_ObjectHideFlags: 0
248 m_CorrespondingSourceObject: {fileID: 0}
249 m_PrefabInstance: {fileID: 0}
250 m_PrefabAsset: {fileID: 0}
251 m_GameObject: {fileID: 6095859833293776197}
252 m_BodyType: 0
253 m_Simulated: 1
254 m_UseFullKinematicContacts: 0
255 m_UseAutoMass: 0
256 m_Mass: 1
257 m_LinearDrag: 0
258 m_AngularDrag: 0.05
259 m_GravityScale: 1
260 m_Material: {fileID: 0}
261 m_Interpolate: 0
262 m_SleepingMode: 1
263 m_CollisionDetection: 0
264 m_Constraints: 0
265 --- !u!61 &6095859833293776200
266 BoxCollider2D:
267 m_ObjectHideFlags: 0
268 m_CorrespondingSourceObject: {fileID: 0}
269 m_PrefabInstance: {fileID: 0}
270 m_PrefabAsset: {fileID: 0}
271 m_GameObject: {fileID: 6095859833293776197}
272 m_Enabled: 1
273 m_Density: 1
274 m_Material: {fileID: 0}
275 m_IsTrigger: 0
276 m_UsedByEffector: 0
277 m_UsedByComposite: 0
278 m_Offset: {x: 0, y: 0}
279 m_SpriteTilingProperty:
280 border: {x: 0, y: 0, z: 0, w: 0}
281 pivot: {x: 0.5, y: 0.5}
282 oldSize: {x: 1, y: 1}
283 newSize: {x: 1, y: 1}
284 adaptiveTilingThreshold: 0.5
285 drawMode: 0
286 adaptiveTiling: 0
287 m_AutoTiling: 0
288 serializedVersion: 2
289 m_Size: {x: 1, y: 1}
290 m_EdgeRadius: 0
291 --- !u!233 &6095859833293776203
292 HingeJoint2D:
293 m_ObjectHideFlags: 0
294 m_CorrespondingSourceObject: {fileID: 0}
295 m_PrefabInstance: {fileID: 0}
296 m_PrefabAsset: {fileID: 0}
297 m_GameObject: {fileID: 6095859833293776197}
298 m_Enabled: 1
299 serializedVersion: 4
300 m_EnableCollision: 1
301 m_ConnectedRigidBody: {fileID: 6095859832867562452}
302 m_BreakForce: Infinity
303 m_BreakTorque: Infinity
304 m_AutoConfigureConnectedAnchor: 0
305 m_Anchor: {x: 0, y: -0.6}
306 m_ConnectedAnchor: {x: 0, y: 0.6}
307 m_UseMotor: 1
308 m_Motor:
309 m_MotorSpeed: 5
310 m_MaximumMotorForce: 2
311 m_UseLimits: 0
312 m_AngleLimits:
313 m_LowerAngle: 180
314 m_UpperAngle: 359
315 --- !u!1 &6095859833589646294
316 GameObject:
317 m_ObjectHideFlags: 0
318 m_CorrespondingSourceObject: {fileID: 0}
319 m_PrefabInstance: {fileID: 0}
320 m_PrefabAsset: {fileID: 0}
321 serializedVersion: 6
322 m_Component:
323 - component: {fileID: 6095859833589646295}
324 - component: {fileID: 6095859833589646293}
325 - component: {fileID: 6095859833589646292}
326 - component: {fileID: 6095859833589646298}
327 m_Layer: 6
328 m_Name: Segment.Root
329 m_TagString: Untagged
330 m_Icon: {fileID: 0}
331 m_NavMeshLayer: 0
332 m_StaticEditorFlags: 0
333 m_IsActive: 1
334 --- !u!4 &6095859833589646295
335 Transform:
336 m_ObjectHideFlags: 0
337 m_CorrespondingSourceObject: {fileID: 0}
338 m_PrefabInstance: {fileID: 0}
339 m_PrefabAsset: {fileID: 0}
340 m_GameObject: {fileID: 6095859833589646294}
341 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
342 m_LocalPosition: {x: 0, y: 0, z: 0}
343 m_LocalScale: {x: 0.5, y: 1, z: 1}
344 m_Children: []
345 m_Father: {fileID: 6095859834264611321}
346 m_RootOrder: 2
347 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
348 --- !u!212 &6095859833589646293
349 SpriteRenderer:
350 m_ObjectHideFlags: 0
351 m_CorrespondingSourceObject: {fileID: 0}
352 m_PrefabInstance: {fileID: 0}
353 m_PrefabAsset: {fileID: 0}
354 m_GameObject: {fileID: 6095859833589646294}
355 m_Enabled: 1
356 m_CastShadows: 0
357 m_ReceiveShadows: 0
358 m_DynamicOccludee: 1
359 m_MotionVectors: 1
360 m_LightProbeUsage: 1
361 m_ReflectionProbeUsage: 1
362 m_RayTracingMode: 0
363 m_RayTraceProcedural: 0
364 m_RenderingLayerMask: 1
365 m_RendererPriority: 0
366 m_Materials:
367 - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
368 m_StaticBatchInfo:
369 firstSubMesh: 0
370 subMeshCount: 0
371 m_StaticBatchRoot: {fileID: 0}
372 m_ProbeAnchor: {fileID: 0}
373 m_LightProbeVolumeOverride: {fileID: 0}
374 m_ScaleInLightmap: 1
375 m_ReceiveGI: 1
376 m_PreserveUVs: 0
377 m_IgnoreNormalsForChartDetection: 0
378 m_ImportantGI: 0
379 m_StitchLightmapSeams: 1
380 m_SelectedEditorRenderState: 0
381 m_MinimumChartSize: 4
382 m_AutoUVMaxDistance: 0.5
383 m_AutoUVMaxAngle: 89
384 m_LightmapParameters: {fileID: 0}
385 m_SortingLayerID: 0
386 m_SortingLayer: 0
387 m_SortingOrder: 0
388 m_Sprite: {fileID: 7482667652216324306, guid: 48e93eef0688c4a259cb0eddcd8661f7, type: 3}
389 m_Color: {r: 1, g: 1, b: 1, a: 1}
390 m_FlipX: 0
391 m_FlipY: 0
392 m_DrawMode: 0
393 m_Size: {x: 1, y: 1}
394 m_AdaptiveModeThreshold: 0.5
395 m_SpriteTileMode: 0
396 m_WasSpriteAssigned: 1
397 m_MaskInteraction: 0
398 m_SpriteSortPoint: 0
399 --- !u!50 &6095859833589646292
400 Rigidbody2D:
401 serializedVersion: 4
402 m_ObjectHideFlags: 0
403 m_CorrespondingSourceObject: {fileID: 0}
404 m_PrefabInstance: {fileID: 0}
405 m_PrefabAsset: {fileID: 0}
406 m_GameObject: {fileID: 6095859833589646294}
407 m_BodyType: 0
408 m_Simulated: 1
409 m_UseFullKinematicContacts: 0
410 m_UseAutoMass: 0
411 m_Mass: 1
412 m_LinearDrag: 0
413 m_AngularDrag: 0.05
414 m_GravityScale: 1
415 m_Material: {fileID: 0}
416 m_Interpolate: 0
417 m_SleepingMode: 1
418 m_CollisionDetection: 0
419 m_Constraints: 0
420 --- !u!61 &6095859833589646298
421 BoxCollider2D:
422 m_ObjectHideFlags: 0
423 m_CorrespondingSourceObject: {fileID: 0}
424 m_PrefabInstance: {fileID: 0}
425 m_PrefabAsset: {fileID: 0}
426 m_GameObject: {fileID: 6095859833589646294}
427 m_Enabled: 1
428 m_Density: 1
429 m_Material: {fileID: 0}
430 m_IsTrigger: 0
431 m_UsedByEffector: 0
432 m_UsedByComposite: 0
433 m_Offset: {x: 0, y: 0}
434 m_SpriteTilingProperty:
435 border: {x: 0, y: 0, z: 0, w: 0}
436 pivot: {x: 0.5, y: 0.5}
437 oldSize: {x: 1, y: 1}
438 newSize: {x: 1, y: 1}
439 adaptiveTilingThreshold: 0.5
440 drawMode: 0
441 adaptiveTiling: 0
442 m_AutoTiling: 0
443 serializedVersion: 2
444 m_Size: {x: 1, y: 1}
445 m_EdgeRadius: 0
446 --- !u!1 &6095859834264611320
447 GameObject:
448 m_ObjectHideFlags: 0
449 m_CorrespondingSourceObject: {fileID: 0}
450 m_PrefabInstance: {fileID: 0}
451 m_PrefabAsset: {fileID: 0}
452 serializedVersion: 6
453 m_Component:
454 - component: {fileID: 6095859834264611321}
455 - component: {fileID: 6095859834264611326}
456 m_Layer: 6
457 m_Name: Player
458 m_TagString: Untagged
459 m_Icon: {fileID: 0}
460 m_NavMeshLayer: 0
461 m_StaticEditorFlags: 0
462 m_IsActive: 1
463 --- !u!4 &6095859834264611321
464 Transform:
465 m_ObjectHideFlags: 0
466 m_CorrespondingSourceObject: {fileID: 0}
467 m_PrefabInstance: {fileID: 0}
468 m_PrefabAsset: {fileID: 0}
469 m_GameObject: {fileID: 6095859834264611320}
470 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
471 m_LocalPosition: {x: 0, y: -3.5, z: 0}
472 m_LocalScale: {x: 1, y: 1, z: 1}
473 m_Children:
474 - {fileID: 6095859833293776206}
475 - {fileID: 6095859832867562448}
476 - {fileID: 6095859833589646295}
477 m_Father: {fileID: 0}
478 m_RootOrder: 0
479 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
480 --- !u!114 &6095859834264611326
481 MonoBehaviour:
482 m_ObjectHideFlags: 0
483 m_CorrespondingSourceObject: {fileID: 0}
484 m_PrefabInstance: {fileID: 0}
485 m_PrefabAsset: {fileID: 0}
486 m_GameObject: {fileID: 6095859834264611320}
487 m_Enabled: 1
488 m_EditorHideFlags: 0
489 m_Script: {fileID: 11500000, guid: 261cc3206075846ebbd03b8896e7c733, type: 3}
490 m_Name:
491 m_EditorClassIdentifier:
492 segments:
493 - {fileID: 6095859833589646292}
494 - {fileID: 6095859832867562452}
495 - {fileID: 6095859833293776202}
496 sensitivity: 2
497 ballPrefab: {fileID: 2510945038599774573, guid: 2485406c33a7d4f5481ce936cc9b162e, type: 3}
498 ballSpeed: 500