1 # This .gitignore file should be placed at the root of your Unity project directory
3 # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
13 # MemoryCaptures can get excessive in size.
14 # They also could contain extremely sensitive data
17 # Asset meta data should only be ignored when the corresponding asset is also ignored
20 # Uncomment this line if you wish to ignore the asset store tools plugin
21 # /[Aa]ssets/AssetStoreTools*
23 # Autogenerated Jetbrains Rider plugin
24 /[Aa]ssets/Plugins/Editor/JetBrains*
26 # Visual Studio cache directory
29 # Gradle cache directory
32 # Autogenerated VS/MD/Consulo solution and project files
50 # Unity3D generated meta files
55 # Unity3D generated file on crash reports
63 # Crashlytics generated file
64 crashlytics-build.properties
67 /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
69 # Temporary auto-generated Android Assets
70 /[Aa]ssets/[Ss]treamingAssets/aa.meta
71 /[Aa]ssets/[Ss]treamingAssets/aa/*