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| author | Carson Katri <carson.katri@gmail.com> | 2021-06-12 00:30:21 -0400 |
|---|---|---|
| committer | Carson Katri <carson.katri@gmail.com> | 2021-06-12 00:30:21 -0400 |
| commit | ff111d95db1878f9c35d99e7d4fa0b4d9a0de37c (patch) | |
| tree | a7d55973657e37405eea64178f86556f585d5f30 /Assets/Scripts/AIController.cs | |
| parent | ae62fd809cfc5545de37c6bee0ba759402bba3fe (diff) | |
| download | gmtk-gamejam-ff111d95db1878f9c35d99e7d4fa0b4d9a0de37c.tar.gz gmtk-gamejam-ff111d95db1878f9c35d99e7d4fa0b4d9a0de37c.zip | |
Restructure scripts, improve locomotion, and add movement indicators
Diffstat (limited to 'Assets/Scripts/AIController.cs')
| -rw-r--r-- | Assets/Scripts/AIController.cs | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/Assets/Scripts/AIController.cs b/Assets/Scripts/AIController.cs deleted file mode 100644 index 9cb20fb..0000000 --- a/Assets/Scripts/AIController.cs +++ /dev/null @@ -1,16 +0,0 @@ -using UnityEngine; - -public class AIController : MonoBehaviour -{ - private void Update() - { - if (Input.GetKey(KeyCode.H)) - { - transform.position += Vector3.right * 0.01f; - } - else if (Input.GetKey(KeyCode.F)) - { - transform.position += Vector3.left * 0.01f; - } - } -}
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