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| author | Cameron Katri <me@cameronkatri.com> | 2021-06-13 00:40:11 -0400 |
|---|---|---|
| committer | Cameron Katri <me@cameronkatri.com> | 2021-06-13 00:40:11 -0400 |
| commit | 13b102b0055d1780255d083f01ae5672ccc7ade7 (patch) | |
| tree | 62384af69389ca7cabe7b4cfa534ef401bcdae6f /Assets/Scripts/Controllers/Ball.cs | |
| parent | af13ca7f36f617c95e3932bb3282e7a5ffa8d2fe (diff) | |
| download | gmtk-gamejam-13b102b0055d1780255d083f01ae5672ccc7ade7.tar.gz gmtk-gamejam-13b102b0055d1780255d083f01ae5672ccc7ade7.zip | |
Airhorn at game end, better dribble, ball hit sound
Diffstat (limited to 'Assets/Scripts/Controllers/Ball.cs')
| -rw-r--r-- | Assets/Scripts/Controllers/Ball.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Assets/Scripts/Controllers/Ball.cs b/Assets/Scripts/Controllers/Ball.cs index ae0656f..01d9bf4 100644 --- a/Assets/Scripts/Controllers/Ball.cs +++ b/Assets/Scripts/Controllers/Ball.cs @@ -9,12 +9,15 @@ namespace Controllers internal GameController controller; [SerializeField] private float shotForce; + [SerializeField] private AudioSource ballHitSound; + [SerializeField] private AudioClip ballHitClip; public Rigidbody2D Rigidbody => _rigidbody != null ? _rigidbody : _rigidbody = GetComponent<Rigidbody2D>(); private Rigidbody2D _rigidbody; private void OnCollisionEnter2D(Collision2D other) { + ballHitSound.PlayOneShot(ballHitClip); controller.BallDropped(); } |
