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authorCarson Katri <carson.katri@gmail.com>2021-06-12 21:01:21 -0400
committerCarson Katri <carson.katri@gmail.com>2021-06-12 21:01:21 -0400
commit632b053d73e7cdf2cd7038935d1c8a0df97b575e (patch)
treeb55b93054ad9bc1a898659f55498cb7bb6e43862
parent585e0ebbd768eb3955c3bad19ef425bdf6657f8f (diff)
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Fix flipping
-rw-r--r--Assets/Scenes/Main.unity82
-rw-r--r--Assets/Scripts/Controllers/Player/PlayerController.cs2
2 files changed, 1 insertions, 83 deletions
diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index 1ead15b..11cf4c6 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
@@ -1943,88 +1943,6 @@ Transform:
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diff --git a/Assets/Scripts/Controllers/Player/PlayerController.cs b/Assets/Scripts/Controllers/Player/PlayerController.cs
index c789ccb..8aa0f25 100644
--- a/Assets/Scripts/Controllers/Player/PlayerController.cs
+++ b/Assets/Scripts/Controllers/Player/PlayerController.cs
@@ -37,7 +37,7 @@ namespace Controllers.Player
var segment = segments[i];
// Flip the player to face the right direction.
- segment.transform.localScale = root.Rigidbody.velocity.x > 0.01f ? new Vector3(1f, 1f, 1f) : new Vector3(-1f, 1f, 1f);
+ segment.flipper.transform.localScale = root.Rigidbody.velocity.x > 0.01f ? new Vector3(1f, 1f, 1f) : new Vector3(-1f, 1f, 1f);
// Update icons
foreach (var control in new[] {segment.left, segment.right})