diff options
author | Carson Katri <carson.katri@gmail.com> | 2021-06-12 23:01:15 -0400 |
---|---|---|
committer | Carson Katri <carson.katri@gmail.com> | 2021-06-12 23:01:15 -0400 |
commit | 21b894f8c6fabee844e9d4f970e422454658cc40 (patch) | |
tree | 29e47ead47b69982a9a96bfbc275315ddfa5a13f /Assets/Scripts/Controllers/Ball.cs | |
parent | f913672cb017632ef115d2fb7a0c4d531650faf0 (diff) | |
download | gmtk-gamejam-21b894f8c6fabee844e9d4f970e422454658cc40.tar.gz gmtk-gamejam-21b894f8c6fabee844e9d4f970e422454658cc40.tar.zst gmtk-gamejam-21b894f8c6fabee844e9d4f970e422454658cc40.zip |
Finally fix shooting
Diffstat (limited to 'Assets/Scripts/Controllers/Ball.cs')
-rw-r--r-- | Assets/Scripts/Controllers/Ball.cs | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/Assets/Scripts/Controllers/Ball.cs b/Assets/Scripts/Controllers/Ball.cs index 936b857..ae0656f 100644 --- a/Assets/Scripts/Controllers/Ball.cs +++ b/Assets/Scripts/Controllers/Ball.cs @@ -1,5 +1,3 @@ -using System; -using System.Net.Mime; using UnityEngine; namespace Controllers @@ -20,11 +18,10 @@ namespace Controllers controller.BallDropped(); } - public void Shoot(Vector3 target, float time) + public void Shoot(Hoop target, float time) { - transform.right = target - transform.position; - Rigidbody.velocity = Vector2.zero; - Rigidbody.AddForce((transform.right + (transform.up * 0.5f)) * (shotForce * ((Mathf.Clamp(time, 0f, 1f) + 1)))); + transform.localRotation = Quaternion.identity; + Rigidbody.velocity = (Vector2)((target.transform.position - transform.position).normalized + transform.up * Mathf.Clamp(time, 0f, 1f)) * shotForce; } } } |