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authorCameron Katri <me@cameronkatri.com>2021-06-12 18:41:18 -0400
committerCameron Katri <me@cameronkatri.com>2021-06-12 18:41:18 -0400
commit40471cf464366a7f49110a31d00fec160856b60f (patch)
tree33f8f8ea1e6da3e2dbed8cd46b06e9bf5bb9cfbe /Assets/Scripts/Controllers/CameraController.cs
parenta524f24128a4653bbc06eede2379107f9255faf9 (diff)
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Add sound effects for dribble and shoot
Diffstat (limited to 'Assets/Scripts/Controllers/CameraController.cs')
-rw-r--r--Assets/Scripts/Controllers/CameraController.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Controllers/CameraController.cs b/Assets/Scripts/Controllers/CameraController.cs
index faffbe5..7d42be5 100644
--- a/Assets/Scripts/Controllers/CameraController.cs
+++ b/Assets/Scripts/Controllers/CameraController.cs
@@ -7,7 +7,7 @@ namespace Controllers
[SerializeField] private Transform target;
[SerializeField] private float speed;
- private void Update()
+ private void FixedUpdate()
{
transform.position = Vector3.MoveTowards(transform.position, new Vector3(target.transform.position.x, target.transform.position.y, -10f), Time.deltaTime * speed);
}