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Diffstat (limited to 'Assets/Scripts/Controllers/GameController.cs')
-rw-r--r--Assets/Scripts/Controllers/GameController.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assets/Scripts/Controllers/GameController.cs b/Assets/Scripts/Controllers/GameController.cs
index 1573405..8dd6fc4 100644
--- a/Assets/Scripts/Controllers/GameController.cs
+++ b/Assets/Scripts/Controllers/GameController.cs
@@ -85,7 +85,7 @@ namespace Controllers
if (controller.state == shoot || controller.state == dribble) return false;
// Make sure its within their grab area.
- if (Vector2.Distance(controller.ball.transform.position, handPosition) > 0.75f) return false;
+ if (Vector2.Distance(controller.ball.transform.position, handPosition) >= 1f) return false;
controller.state = dribble;
Move(handPosition);