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-rw-r--r--Assets/Scripts/Controllers/Hoop.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/Assets/Scripts/Controllers/Hoop.cs b/Assets/Scripts/Controllers/Hoop.cs
index 39c7a6f..7e924e7 100644
--- a/Assets/Scripts/Controllers/Hoop.cs
+++ b/Assets/Scripts/Controllers/Hoop.cs
@@ -4,6 +4,7 @@ using UnityEngine;
namespace Controllers
{
[RequireComponent(typeof(AudioSource))]
+ [RequireComponent(typeof(AudioSource))]
public class Hoop : MonoBehaviour
{
internal GameController controller;
@@ -11,6 +12,7 @@ namespace Controllers
[SerializeField] private BoxCollider2D Rim;
[SerializeField] private BoxCollider2D Net;
[SerializeField] private AudioSource shotSound;
+ [SerializeField] private AudioSource crowdSound;
private Animator HoopAnimator;
@@ -28,6 +30,7 @@ namespace Controllers
controller.player.Score(Rim.transform.position);
else if (this == controller.EnemyHoop)
controller.enemy.Score(Rim.transform.position);
+ crowdSound.Play();
}
}
}