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Diffstat (limited to 'Assets/Scripts/Controllers/Player/PlayerSegment.cs')
-rw-r--r-- | Assets/Scripts/Controllers/Player/PlayerSegment.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/Assets/Scripts/Controllers/Player/PlayerSegment.cs b/Assets/Scripts/Controllers/Player/PlayerSegment.cs index 6306201..b4b3267 100644 --- a/Assets/Scripts/Controllers/Player/PlayerSegment.cs +++ b/Assets/Scripts/Controllers/Player/PlayerSegment.cs @@ -4,19 +4,17 @@ using UnityEngine; namespace Controllers.Player { [RequireComponent(typeof(Rigidbody2D))] - [RequireComponent(typeof(SpriteRenderer))] public class PlayerSegment : MonoBehaviour { [SerializeField] public Control left; [SerializeField] public Control right; - [SerializeField] public Vector3 forceOrigin; + [SerializeField] public Vector3 forceOrigin; + + [SerializeField] public float height; public Rigidbody2D Rigidbody => _rigidbody != null ? _rigidbody : _rigidbody = GetComponent<Rigidbody2D>(); private Rigidbody2D _rigidbody; - - public SpriteRenderer Sprite => _sprite != null ? _sprite : _sprite = GetComponent<SpriteRenderer>(); - private SpriteRenderer _sprite; } [Serializable] |