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authorwiz <wiz@NetBSD.org>2001-09-16 16:34:23 +0000
committerwiz <wiz@NetBSD.org>2001-09-16 16:34:23 +0000
commite1fcd98d0f2d15b45a9096da4360a5f126a1d49b (patch)
tree73c501bc5b51713b81a7c24113c5d201f8536cd2
parent497035fa9370f5eadc956c6d553892e317bf6377 (diff)
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Spell 'occurred' with two 'r's.
-rw-r--r--hack/hack.fix4
-rw-r--r--phantasia/phantdefs.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/hack/hack.fix b/hack/hack.fix
index c01616ce..5e292116 100644
--- a/hack/hack.fix
+++ b/hack/hack.fix
@@ -1,9 +1,9 @@
-$NetBSD: hack.fix,v 1.2 1995/03/23 08:30:17 cgd Exp $
+$NetBSD: hack.fix,v 1.3 2001/09/16 16:34:25 wiz Exp $
/***** unido:net.games.hack / ab / 7:23 pm Sep 13, 1985*/
Recently hack (1.0.3) crashed with core dumps during some good games.
-The crashes occured in the onbill-routine. After investigating the core
+The crashes occurred in the onbill-routine. After investigating the core
dump I found that the shopkeeper's bill was still to be paid. Normaly
if you leave a shop the bill will be cleared and onbill() would not
check it. But under certain conditions you can leave a shop without
diff --git a/phantasia/phantdefs.h b/phantasia/phantdefs.h
index 88cd98b7..0f3e0783 100644
--- a/phantasia/phantdefs.h
+++ b/phantasia/phantdefs.h
@@ -1,4 +1,4 @@
-/* $NetBSD: phantdefs.h,v 1.3 1999/09/30 18:01:33 jsm Exp $ */
+/* $NetBSD: phantdefs.h,v 1.4 2001/09/16 16:34:25 wiz Exp $ */
/*
* phantdefs.h - important constants for Phantasia
@@ -28,7 +28,7 @@
#define S_INBATTLE 4 /* playing - in battle */
#define S_MONSTER 5 /* playing - fighting monster */
#define S_TRADING 6 /* playing - at a trading post */
-#define S_HUNGUP 7 /* error occured with character */
+#define S_HUNGUP 7 /* error occurred with character */
/* tampered constants */
#define T_OFF 0 /* nothing */