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authormycroft <mycroft@NetBSD.org>1993-05-20 10:10:07 +0000
committermycroft <mycroft@NetBSD.org>1993-05-20 10:10:07 +0000
commitf65aa5bd93d8c7bdb21abf58a237a09c3ecbd8e0 (patch)
treed5bb4444871ff926a1ad136633bd013306be83ab /dm
parentdaa09085374534e035a521d0e617b9f9aedae0ab (diff)
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Clean up deleted files.
Diffstat (limited to 'dm')
-rw-r--r--dm/dm.066
-rw-r--r--dm/dm.conf.066
2 files changed, 0 insertions, 132 deletions
diff --git a/dm/dm.0 b/dm/dm.0
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-DM(8) 386BSD System Manager's Manual DM(8)
-
-NNAAMMEE
- ddmm - dungeon master
-
-SSYYNNOOPPSSIISS
- llnn --ss ddmm _g_a_m_e
-
-DDEESSCCRRIIPPTTIIOONN
- DDmm is a program used to regulate game playing. DDmm expects to be invoked
- with the name of a game that a user wishes to play. This is done by cre-
- ating symbolic links to ddmm, in the directory /_u_s_r/_g_a_m_e_s for all of the
- regulated games. The actual binaries for these games should be placed in
- a ``hidden'' directory, /_u_s_r/_g_a_m_e_s/_h_i_d_e, that may only be accessed by the
- ddmm program. DDmm determines if the requested game is available and, if so,
- runs it. The file /_e_t_c/_d_m._c_o_n_f controls the conditions under which games
- may be run.
-
- The file /_e_t_c/_n_o_g_a_m_e_s may be used to ``turn off'' game playing. If the
- file exists, no game playing is allowed; the contents of the file will be
- displayed to any user requesting a game.
-
-FFIILLEESS
- /etc/dm.conf configuration file
- /etc/nogames turns off game playing
- /usr/games/hide directory of ``real'' binaries
- /var/log/games.log game logging file
-
-SSEEEE AALLSSOO
- dm.conf(5)
-
-BBUUGGSS
- Two problems result from ddmm running the games setuid ``games''. First,
- all games that allow users to run UNIX commands should carefully set both
- the real and effective user id's immediately before executing those com-
- mands. Probably more important is that ddmm never be setuid anything but
- ``games'' so that compromising a game will result only in the user's
- ability to play games at will. Secondly, games which previously had no
- reason to run setuid and which accessed user files may have to be modi-
- fied.
-
-HHIISSTTOORRYY
- The ddmm command appeared in 4.3BSD-Tahoe.
-
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diff --git a/dm/dm.conf.0 b/dm/dm.conf.0
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-DM.CONF(5) 386BSD Programmer's Manual DM.CONF(5)
-
-NNAAMMEE
- ddmm..ccoonnff - dm configuration file
-
-DDEESSCCRRIIPPTTIIOONN
- The dm.conf file is the configuration file for the dm(8) program. It
- consists of lines beginning with one of three keywords, ``badtty'',
- ``game'', and ``time''. All other lines are ignored.
-
- Any tty listed after the keyword ``badtty'' may not have games played on
- it. Entries consist of two white-space separated fields: the string
- ``badtty'' and the ttyname as returned by ttyname(3). For example, to
- keep the uucp dialout, ``tty19'', from being used for games, the entry
- would be:
-
- badtty /dev/tty19
-
- Any day/hour combination listed after the keyword ``time'' will disallow
- games during those hours. Entries consist of four white-space separated
- fields: the string ``time'', the unabbreviated day of the week and the
- beginning and ending time of a period of the day when games may not be
- played. The time fields are in a 0 based, 24-hour clock. For example,
- the following entry allows games playing before 8AM and after 5PM on Mon-
- days.
-
- time Monday 8 17
-
- Any game listed after the keyword ``game'' will set parameters for a spe-
- cific game. Entries consist of five white-space separated fields: the
- keyword ``game'', the name of a game, the highest system load average at
- which the game may be played, the maximum users allowed if the game is to
- be played, and the priority at which the game is to be run. Any of these
- fields may start with a non-numeric character, resulting in no game limi-
- tation or priority based on that field. The game "default" controls the
- settings for any game not otherwise listed, and must be the last ``game''
- entry in the file. Priorities may not be negative. For example, the
- following entries limits the game ``hack'' to running only when the sys-
- tem has 10 or less users and a load average of 5 or less; all other games
- may be run any time the system has 15 or less users.
-
- game hack 5 10 *
- game default * 15 *
-
-FFIILLEESS
- /etc/dm.conf The dm(8) configuration file.
-
-SSEEEE AALLSSOO
- setpriority(2), ttyname(3), dm(8)
-
-4.2 Berkeley Distribution May 10, 1991 2
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