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authorcgd <cgd@NetBSD.org>1995-04-24 12:21:37 +0000
committercgd <cgd@NetBSD.org>1995-04-24 12:21:37 +0000
commita65a873e56c35780711e9f73872c4fe0254589b0 (patch)
tree5e3a2578839def2becc14922977dc641dfd01c20 /larn/monster.c
parentd7c608df67f7b99aee31ddf6c13d8870695f6827 (diff)
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Various changes to make games compile w/o warnings on the alpha:
Include appropriate includes, delete bogus function declarations, change sizes of variables and casts.
Diffstat (limited to 'larn/monster.c')
-rw-r--r--larn/monster.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/larn/monster.c b/larn/monster.c
index 1178bd66..68d60c23 100644
--- a/larn/monster.c
+++ b/larn/monster.c
@@ -1,5 +1,5 @@
#ifndef lint
-static char rcsid[] = "$NetBSD: monster.c,v 1.3 1995/03/23 08:33:50 cgd Exp $";
+static char rcsid[] = "$NetBSD: monster.c,v 1.4 1995/04/24 12:24:05 cgd Exp $";
#endif /* not lint */
/*
@@ -101,6 +101,7 @@ static char rcsid[] = "$NetBSD: monster.c,v 1.3 1995/03/23 08:33:50 cgd Exp $";
*
*/
#include "header.h"
+#include <string.h>
struct isave /* used for altar reality */
{