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* games: remove trailing whitespace in *.c and *.hrillig2021-05-051-3/+3
* - add or adjust /* FALLTHROUGH */ where appropriatemrg2019-02-031-2/+10
* WARNS=5dholland2012-06-191-52/+33
* sprinkle staticdholland2009-08-121-15/+28
* Once upon a time, larn 12.0 had functions named getchar() and putchar()dholland2008-02-031-7/+7
* Larn does not need its own private versions of functions from <ctype.h>.dholland2008-02-031-2/+3
* Make a bunch of functions static. Merged from larn 12.2.dholland2008-02-031-5/+9
* Larn now builds with WARNS=4.dholland2008-01-281-30/+29
* Add gcc printf format checking, and fix the abundant problems this revealed.dholland2008-01-281-4/+4
* Per PR 36185, OKed by martin@mouse2007-04-221-8/+8
* Coverity CID 2073: Fix memory leak.christos2006-03-191-2/+4
* Coverity CID 999: Prevent NULL deref.christos2006-03-191-3/+4
* Remove uses of __P.jsm2004-01-271-3/+3
* - rename getchar to lgetchar to avoid conflicts with the stdio getcharchristos2001-02-051-7/+7
* Add braces to make the new egcs happy.veego1998-08-301-6/+10
* Tons of changes; re-indent, use termios, fix warnings, add prototypes...christos1997-10-181-1096/+1610
* Various changes to make games compile w/o warnings on the alpha:cgd1995-04-241-1/+2
* merge with Lite, new RCS id conventions, etc.cgd1995-03-231-1/+1
* Add RCS identifiers, remove some completely useless RCS logs and patchkitmycroft1993-08-021-0/+4
* initial import of 386bsd-0.1 sourcescgd1993-03-211-0/+1387