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authorwiz <wiz@NetBSD.org>2002-09-26 16:12:39 +0000
committerwiz <wiz@NetBSD.org>2002-09-26 16:12:39 +0000
commit7a38777764ef663c10c678c060810b7d2af902be (patch)
tree8ca9897e2bb538c020eacd4e08b7b0b597963c5e /mille
parente2a14e1fec1a1934c66938c98de211a989fe85ca (diff)
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New sentences begin on new lines.
Patch from Richard Elz, slightly improved by yours truly.
Diffstat (limited to 'mille')
-rw-r--r--mille/mille.638
1 files changed, 24 insertions, 14 deletions
diff --git a/mille/mille.6 b/mille/mille.6
index 090af6f1..b2f5c0e4 100644
--- a/mille/mille.6
+++ b/mille/mille.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: mille.6,v 1.7 2002/02/08 01:25:14 ross Exp $
+.\" $NetBSD: mille.6,v 1.8 2002/09/26 16:12:41 wiz Exp $
.\"
.\" Copyright (c) 1983, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -57,12 +57,14 @@ This card is placed in the `P' slot in your hand.
.IP D
Discard a card from your hand.
To indicate which card, type the number of the card in the hand
-(or \*(lqP\*(rq for the just-picked card) followed by a \*[Lt]RETURN\*[Gt] or \*[Lt]SPACE\*[Gt].
+(or \*(lqP\*(rq for the just-picked card) followed
+by a \*[Lt]RETURN\*[Gt] or \*[Lt]SPACE\*[Gt].
The \*[Lt]RETURN or \*[Lt]SPACE\*[Gt] is required to allow recovery from typos
which can be very expensive, like discarding safeties.
.IP U
Use a card.
-The card is again indicated by its number, followed by a \*[Lt]RETURN\*[Gt] or \*[Lt]SPACE\*[Gt].
+The card is again indicated by its number,
+followed by a \*[Lt]RETURN\*[Gt] or \*[Lt]SPACE\*[Gt].
.IP O
Toggle ordering the hand.
By default off, if turned on it will sort the cards in your hand appropriately.
@@ -193,9 +195,11 @@ All the Hazard and Remedy Cards are played here, except the
.I "Speed Limit"
and
.I "End of Limit"
-cards. Only the top card is displayed, as it is the only effective one.
+cards.
+Only the top card is displayed, as it is the only effective one.
.BR SPEED :
-The Speed pile. The
+The Speed pile.
+The
.I "Speed Limit"
and
.I "End of Limit"
@@ -209,8 +213,9 @@ The total of the numbers shown here is the distance traveled so far.
The first pick alternates between the two players.
Each turn usually starts with a pick from the deck.
The player then plays a card, or if this is not possible or desirable,
-discards one. Normally, a play or discard of a single card
-constitutes a turn. If the card played is a safety, however,
+discards one.
+Normally, a play or discard of a single card constitutes a turn.
+If the card played is a safety, however,
the same player takes another turn immediately.
.PP
This repeats until one of the players reaches 700 points or the deck runs out.
@@ -252,7 +257,8 @@ played by your opponent.
.RB "\ \ \ \ " "Out of Gas"
is played on your opponent's
.I Go
-card. They must then play a
+card.
+They must then play a
.I Gasoline
card, and then a
.I Go
@@ -261,7 +267,8 @@ card before they can play any more mileage.
.RB "\ \ \ \ " "Flat Tire"
is played on your opponent's
.I Go
-card. They must then play a
+card.
+They must then play a
.I "Spare Tire"
card, and then a
.I Go
@@ -271,7 +278,8 @@ card before they can play any more mileage.
.RB "\ \ \ \ " "Accident"
is played on your opponent's
.I Go
-card. They must then play a
+card.
+They must then play a
.I Repairs
card, and then a
.I Go
@@ -289,7 +297,8 @@ prevents your opponent from playing both
.I Stop
and
.I "Speed Limit"
-cards on you. It also acts as a permanent
+cards on you.
+It also acts as a permanent
.I Go
card for the rest of the hand, so you can play mileage
as long as there is not a Hazard card on top of your Battle pile.
@@ -334,9 +343,10 @@ If an opponent plays a Hazard card,
and you have the corresponding Safety in your hand,
you play it immediately, even
.I before
-you draw. This immediately removes the Hazard card from your Battle pile,
-and protects you from that card for the rest of the game. This
-gives you more points (see \*(lqScoring\*(rq below).
+you draw.
+This immediately removes the Hazard card from your Battle pile,
+and protects you from that card for the rest of the game.
+This gives you more points (see \*(lqScoring\*(rq below).
.PP
.BR Scoring :
Scores are totaled at the end of each hand,