diff options
author | jsm <jsm@NetBSD.org> | 1999-09-08 21:57:16 +0000 |
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committer | jsm <jsm@NetBSD.org> | 1999-09-08 21:57:16 +0000 |
commit | 56b3b679266d099eba0ac4e8282b239c652357c3 (patch) | |
tree | 7e3a0748576fc3fd8c50331f1d419996a73538fd /phantasia/main.c | |
parent | 82852318e37fa7eddacc3dd162a2d16d3a7487b9 (diff) | |
download | bsdgames-darwin-56b3b679266d099eba0ac4e8282b239c652357c3.tar.gz bsdgames-darwin-56b3b679266d099eba0ac4e8282b239c652357c3.tar.zst bsdgames-darwin-56b3b679266d099eba0ac4e8282b239c652357c3.zip |
Use the symbolic names `SEEK_SET' and `O_RDONLY' where appropriate in
the games.
Diffstat (limited to 'phantasia/main.c')
-rw-r--r-- | phantasia/main.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/phantasia/main.c b/phantasia/main.c index efa49e05..324c634e 100644 --- a/phantasia/main.c +++ b/phantasia/main.c @@ -1,4 +1,4 @@ -/* $NetBSD: main.c,v 1.7 1999/09/08 21:17:54 jsm Exp $ */ +/* $NetBSD: main.c,v 1.8 1999/09/08 21:57:19 jsm Exp $ */ /* * Phantasia 3.3.2 -- Interterminal fantasy game @@ -626,7 +626,7 @@ titlelist() fclose(fp); } /* search for king */ - fseek(Playersfp, 0L, 0); + fseek(Playersfp, 0L, SEEK_SET); while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) if (Other.p_specialtype == SC_KING && Other.p_status != S_NOTUSED) @@ -642,7 +642,7 @@ titlelist() mvaddstr(4, 24, "There is no ruler at this time."); /* search for valar */ - fseek(Playersfp, 0L, 0); + fseek(Playersfp, 0L, SEEK_SET); while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) if (Other.p_specialtype == SC_VALAR && Other.p_status != S_NOTUSED) /* found the valar */ @@ -652,7 +652,7 @@ titlelist() break; } /* search for council of the wise */ - fseek(Playersfp, 0L, 0); + fseek(Playersfp, 0L, SEEK_SET); Lines = 10; while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) if (Other.p_specialtype == SC_COUNCIL && Other.p_status != S_NOTUSED) @@ -671,7 +671,7 @@ titlelist() hiexp = 0.0; nxtlvl = hilvl = 0; - fseek(Playersfp, 0L, 0); + fseek(Playersfp, 0L, SEEK_SET); while (fread((char *) &Other, SZ_PLAYERSTRUCT, 1, Playersfp) == 1) if (Other.p_experience > hiexp && Other.p_specialtype <= SC_KING && Other.p_status != S_NOTUSED) /* highest found so far */ |