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authordholland <dholland@NetBSD.org>2009-05-26 01:34:32 +0000
committerdholland <dholland@NetBSD.org>2009-05-26 01:34:32 +0000
commitbf84fce58d5914864c13639d82650dfa8e886018 (patch)
tree173f9daf5087d32bc4c91af42a8699bb0a28f158 /phantasia
parente22b6fee5276f1e193d19c7e246e602249766521 (diff)
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Edit some.
Diffstat (limited to 'phantasia')
-rw-r--r--phantasia/phantasia.670
1 files changed, 34 insertions, 36 deletions
diff --git a/phantasia/phantasia.6 b/phantasia/phantasia.6
index d4722758..766fd8c6 100644
--- a/phantasia/phantasia.6
+++ b/phantasia/phantasia.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: phantasia.6,v 1.12 2009/05/26 00:58:59 dholland Exp $
+.\" $NetBSD: phantasia.6,v 1.13 2009/05/26 01:34:32 dholland Exp $
.\"
.Dd April 1, 2001
.Dt PHANTASIA 6
@@ -11,92 +11,90 @@
.Op Fl abHmpSsx
.Sh DESCRIPTION
.Nm
-is a role-playing game that allows players to roll up characters of
+is a role-playing game that allows players to create characters of
various types to fight monsters and other players.
Progression of characters is based upon gaining experience from fighting
-monsters (and other players).
+monsters and other players.
.Pp
-Most of the game is menu-driven and self-explanatory (more or less).
+Most of the game is menu-driven and more or less self-explanatory.
The screen is cursor updated, so be sure to set up the
.Ev TERM
variable in your environment.
-.Pp
-The options provide for a variety of functions to support the game.
-They are:
+.Sh OPTIONS
.Bl -tag -width aaa -offset indent
.It Fl a
-Get a listing of all character names on file.
+List all character names on file.
.It Fl b
Show scoreboard of top characters per login.
.It Fl H
Print header only.
.It Fl m
-Get a monster listing.
+List monsters.
.It Fl p
Purge old characters.
.It Fl S
-Turn on wizard options, if allowed, if running as
-.Em root .
+Turn on wizard mode, if allowed.
+(Wizard mode is restricted to the super-user.)
.It Fl s
-Invoke
-.Nm
-without header information.
+Skip printing the header.
.It Fl x
Examine/change a particular character on file.
.El
+.Sh PARTICULARS
.Pp
-The characters are saved on a common file, in order to make the game
-interactive between players.
-Each character is given a password which allows later retrieval.
+The game is multiplayer and game data is saved in a shared common
+location.
+Characters are password-protected to prevent abuse.
Only characters above
.Em level
zero are saved.
-Characters unused for a while will be purged.
+Characters that are left unused for sufficiently long will be purged.
Characters are only placed on the scoreboard when they die.
-.Sh PARTICULARS
+.Pp
+The world is based on a Cartesian coordinate system.
+New characters are placed randomly near the origin (center).
.Ss Normal Play
A number of the player's more important statistics are almost always
displayed on the screen, with maximums (where applicable) in
parentheses.
.Pp
-The character is placed randomly near the center of a Cartesian
-system.
Most commands are selected with a single letter or digit.
For example, one may move by hitting
.Sq W ,
.Sq S ,
.Sq N ,
or
-.Sq E ,
-(lower case may also be used; at no time is the game case-dependent).
+.Sq E .
+Lower case may also be used; the game is not case-sensitive.
One may also use
.Sq H ,
.Sq J ,
.Sq K ,
and
-.Sq L ,
+.Sq L
for movement, as with
.Xr vi 1 .
To move to a specific (x, y) coordinate, use the
.Ic move
.Pq Sq 1
command.
-The distance a character can move is calculated by
+A character can move a maximum distance of
1 plus 1.5 per
-.Em level .
-Moving in a compass direction will move the player the maximum
+.Em level
+at once.
+Entering a compass direction will move the player the maximum
allowed distance in that direction.
.Pp
-A player may see who else is playing by using the
+The
.Ic players
.Pq Sq 2
-option.
-One may see the coordinates of those who are the same
-distance or closer to the origin as the player.
+command shows who else is playing.
+The exact position is shown for those who are a similar distance or
+not as far from the origin.
.Em Kings
and
.Em council of the wise
-can see and can be seen by everyone.
+can see and be seen by everyone.
A
.Em palantir
removes these restrictions.
@@ -105,7 +103,7 @@ One can talk to other players with the
.Ic talk
.Pq Sq 3
option.
-In general, this is a line or so of text.
+This sends a line of text to everyone.
To remove the current message, just type
.Aq return
when prompted for a message.
@@ -115,10 +113,10 @@ The
.Pq Sq 4
option shows additional characteristics of a player.
.Pp
-One may leave the game with the
+The
.Ic quit
.Pq Sq 5
-option.
+command exits the game.
.Pp
One may rest by default.
Resting lets one regain maximum
@@ -139,7 +137,7 @@ to examine other players.
One may quit or execute a sub-shell by hitting interrupt.
Quitting during battle results in death, for obvious reasons.
.Pp
-Several other options become available as the player progresses in
+Several further commands become available as the player progresses in
.Em level
and
.Em magic ,