diff options
Diffstat (limited to 'larn/monster.c')
-rw-r--r-- | larn/monster.c | 85 |
1 files changed, 33 insertions, 52 deletions
diff --git a/larn/monster.c b/larn/monster.c index 46f7af53..35a329e5 100644 --- a/larn/monster.c +++ b/larn/monster.c @@ -1,4 +1,4 @@ -/* $NetBSD: monster.c,v 1.17 2009/08/12 08:04:05 dholland Exp $ */ +/* $NetBSD: monster.c,v 1.18 2012/06/19 05:30:43 dholland Exp $ */ /* * monster.c Larn is copyrighted 1986 by Noah Morgan. @@ -100,7 +100,7 @@ */ #include <sys/cdefs.h> #ifndef lint -__RCSID("$NetBSD: monster.c,v 1.17 2009/08/12 08:04:05 dholland Exp $"); +__RCSID("$NetBSD: monster.c,v 1.18 2012/06/19 05:30:43 dholland Exp $"); #endif /* not lint */ #include <string.h> @@ -141,8 +141,7 @@ static void genmonst(void); * Returns no value. */ void -createmonster(mon) - int mon; +createmonster(int mon) { int x, y, k, i; if (mon < 1 || mon > MAXMONST + 8) { /* check for monster number @@ -212,8 +211,7 @@ cgood(int x, int y, int theitem, int monst) * Returns no value, thus we don't know about createitem() failures. */ void -createitem(it, arg) - int it, arg; +createitem(int it, int arg) { int x, y, k, i; if (it >= MAXOBJ) @@ -240,7 +238,7 @@ createitem(it, arg) */ static char eys[] = "\nEnter your spell: "; void -cast() +cast(void) { int i, j, a, b, d; cursors(); @@ -653,7 +651,7 @@ speldamage(int x) * No arguments and no return value */ static void -loseint() +loseint(void) { if (--c[INTELLIGENCE] < 3) c[INTELLIGENCE] = 3; @@ -666,7 +664,7 @@ loseint() * returns 0 if not confused, non-zero (time remaining confused) if confused */ static int -isconfuse() +isconfuse(void) { if (c[CONFUSE]) { lprcat(" You can't aim your magic!"); @@ -684,8 +682,7 @@ isconfuse() * Enter with the spell number in x, and the monster number in monst. */ static int -nospell(x, monst) - int x, monst; +nospell(int x, int monst) { int tmp; if (x >= SPNUM || monst >= MAXMONST + 8 || monst < 0 || x < 0) @@ -706,8 +703,7 @@ nospell(x, monst) * Enter with the number of full hits being done */ static int -fullhit(xx) - int xx; +fullhit(int xx) { int i; if (xx < 0 || xx > 20) @@ -729,9 +725,7 @@ fullhit(xx) * Returns no value. */ static void -direct(spnum, dam, str, arg) - int spnum, dam, arg; - const char *str; +direct(int spnum, int dam, const char *str, int arg) { int x, y; int m; @@ -791,13 +785,16 @@ direct(spnum, dam, str, arg) * Returns no value. */ void -godirect(spnum, dam, str, delay, cshow) - int spnum, dam, delay; - const char *str, cshow; +godirect(int spnum, int dam, const char *str, int delay, int cshow_i) { u_char *p; int x, y, m; int dx, dy; + char cshow; + + /* truncate to char width in case it matters */ + cshow = (char)cshow_i; + if (spnum < 0 || spnum >= SPNUM || str == 0 || delay < 0) return; /* bad args */ if (isconfuse()) @@ -939,8 +936,7 @@ ifblind(int x, int y) * Returns no value. */ static void -tdirect(spnum) - int spnum; +tdirect(int spnum) { int x, y; int m; @@ -1007,8 +1003,7 @@ omnidirect(int spnum, int dam, const char *str) * Returns index into diroffx[] (0-8). */ static int -dirsub(x, y) - int *x, *y; +dirsub(int *x, int *y) { int i; lprcat("\nIn What Direction? "); @@ -1050,8 +1045,7 @@ out: * routine are affected. */ int -vxy(x, y) - int *x, *y; +vxy(int *x, int *y) { int flag = 0; if (*x < 0) { @@ -1082,8 +1076,7 @@ vxy(x, y) * Returns no value. */ static void -dirpoly(spnum) - int spnum; +dirpoly(int spnum) { int x, y, m; if (spnum < 0 || spnum >= SPNUM) @@ -1115,8 +1108,7 @@ dirpoly(spnum) * Returns no value. */ void -hitmonster(x, y) - int x, y; +hitmonster(int x, int y) { int tmp, monst, damag = 0, flag; if (c[TIMESTOP]) @@ -1168,9 +1160,7 @@ hitmonster(x, y) * Called by hitmonster(x,y) */ static int -hitm(x, y, amt) - int x, y; - int amt; +hitm(int x, int y, int amt) { int monst; int hpoints, amt2; @@ -1225,8 +1215,7 @@ hitm(x, y, amt) * Returns nothing of value. */ void -hitplayer(x, y) - int x, y; +hitplayer(int x, int y) { int dam, tmp, mster, bias; vxy(&x, &y); /* verify coordinates are within range */ @@ -1302,8 +1291,7 @@ hitplayer(x, y) * Returns nothing of value. */ static void -dropsomething(monst) - int monst; +dropsomething(int monst) { switch (monst) { case ORC: @@ -1336,8 +1324,7 @@ dropsomething(monst) * Returns nothing of value. */ void -dropgold(amount) - int amount; +dropgold(int amount) { if (amount > 250) createitem(OMAXGOLD, amount / 100); @@ -1384,8 +1371,7 @@ static char nobjtab[] = { OLONGSWORD}; int -newobject(lev, i) - int lev, *i; +newobject(int lev, int *i) { int tmp = 32, j; if (level < 0 || level > MAXLEVEL + MAXVLEVEL) @@ -1518,8 +1504,7 @@ static char rustarm[ARMORTYPES][2] = { }; static char spsel[] = {1, 2, 3, 5, 6, 8, 9, 11, 13, 14}; static int -spattack(x, xx, yy) - int x, xx, yy; +spattack(int x, int xx, int yy) { int i, j = 0, k, m; const char *p = NULL; @@ -1706,8 +1691,7 @@ spout3: p = "\nThe %s bit you!"; * Note: if x > c[HP] this routine could kill the player! */ void -checkloss(x) - int x; +checkloss(int x) { if (x > 0) { losehp(x); @@ -1722,7 +1706,7 @@ checkloss(x) * Returns the experience gained from all monsters killed */ int -annihilate() +annihilate(void) { int i, j; long k; @@ -1757,8 +1741,7 @@ annihilate() * Returns the number of spheres currently in existence */ int -newsphere(x, y, dir, life) - int x, y, dir, life; +newsphere(int x, int y, int dir, int life) { int m; struct sphere *sp; @@ -1847,8 +1830,7 @@ boom: sphboom(x, y); /* blow up stuff around sphere */ * Returns the number of spheres currently in existence */ int -rmsphere(x, y) - int x, y; +rmsphere(int x, int y) { struct sphere *sp, *sp2 = 0; for (sp = spheres; sp; sp2 = sp, sp = sp->p) @@ -1881,8 +1863,7 @@ rmsphere(x, y) * Enter with the coordinates of the blast, Returns no value */ static void -sphboom(x, y) - int x, y; +sphboom(int x, int y) { int i, j; if (c[HOLDMONST]) @@ -1909,7 +1890,7 @@ sphboom(x, y) * This is done by setting a flag in the monster[] structure */ static void -genmonst() +genmonst(void) { int i, j; cursors(); |