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* cgram: rename local functionsrillig2021-05-051-7/+7
* cgram: in hinting mode, show all correct characters in bold facerillig2021-05-052-7/+6
* cgram: use ASCII-only implementation of <ctype.h> functionsrillig2021-04-281-19/+18
* cgram: provide usage on incorrect invocationrillig2021-04-281-3/+15
* cgram: conform to lint's strict bool mode, KNFrillig2021-04-281-5/+7
* cgram: allow providing an input file instead of the random fortunewiz2021-04-282-19/+44
* cgram: don't beep if the window is resizedrillig2021-04-131-2/+4
* cgram: place the 'solved' marker nearer to the textrillig2021-04-131-4/+8
* cgram: make the 'solved' stand out morerillig2021-04-131-4/+8
* cgram: fix assertion when substituting at the end of the longest linerillig2021-04-131-39/+30
* cgram: add advanced cursor movement with tab, shift+tab, returnrillig2021-04-131-49/+117
* cgram: properly handle input errorsrillig2021-04-131-3/+4
* cgram: allow navigation with KEY_PPAGE and KEY_NPAGErillig2021-04-131-8/+12
* cgram: rewrite completely, fixing bugs and stylerillig2021-04-131-179/+286
* cgram: WARNS=6, use int for all coordinatesrillig2021-04-131-47/+44
* cgram: consistently use char for charactersrillig2021-04-131-12/+41
* cgram: fix undefined behavior when pressing function keysrillig2021-04-131-1/+1
* cgram: adjust style to survive lint's strict bool moderillig2021-04-131-16/+17
* cgram: sort includesrillig2021-04-131-5/+6
* cgram: indentrillig2021-04-131-262/+286
* cgram: fix Home key for cursor navigationrillig2021-04-131-1/+1
* Use PREFIX nowCameron Katri2021-03-282-4/+6
* Get all the games compiling for iOSCameron Katri2021-02-221-4/+14
* cgram(6): use standard cursor keys, use standard shuffle algorithmrillig2020-07-021-9/+13
* Add RCS Id.wiz2013-08-041-0/+1
* Add a curses gizmo for solving Sunday-paper-type cryptograms based ondholland2013-08-044-0/+448