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* Get all the games compiling for iOSCameron Katri2021-02-221-0/+1
* Use the curses beep function instead of writing a beep to stdout.dholland2014-03-301-3/+3
* don't use the preprocessor to rename curses functions, just call themdholland2014-03-301-23/+20
* fix off-by-onedholland2014-03-301-3/+3
* Instead of #define STDIN 0, use STDIN_FILENO.dholland2014-03-301-6/+5
* Remove SHORTLEN and LONGLEN defines; use sizeof() properly instead.dholland2014-03-301-4/+8
* Naming reform for socket pieces, akin to what I did in huntd earlier.dholland2014-03-301-10/+10
* When indexing an array with a char, cast it to unsigned char, not int,dholland2014-03-301-3/+3
* Split hunt and huntd's includes, instead of incestuously sharing a piledholland2014-03-291-3/+6
* catch up to huntd changes.dholland2014-03-291-8/+9
* u_int32_t -> uint32_tdholland2009-08-271-6/+6
* sprinkle static and prune some dead codedholland2009-08-121-3/+4
* Remove config options for 4.2BSD and 4.3BSD, and associated code. Highlydholland2009-07-041-28/+4
* Remove the non-curses screen handling, since it relies on knowingdholland2009-07-041-190/+4
* Whitespace.dholland2009-07-041-173/+173
* ANSIfy function declarations.dholland2009-07-041-15/+12
* Remove bogus casts. Two object file diffs inspected and found to be harmless.dholland2009-07-041-4/+4
* clean for WARNS=4dholland2008-01-281-4/+4
* Remove uses of __P.jsm2004-01-271-4/+4
* Merge with v20030416.wiz2003-06-111-5/+30
* Make this work on sparc64 (don't use long and assume sizeof(long) = 4).jdc2003-02-261-4/+4
* select() -> poll()mycroft2002-09-201-14/+12
* FD_ZERO select mask before FD_SET-ing itlukem1997-10-201-2/+3
* use err/warn instead of perrorlukem1997-10-111-6/+5
* Yet Another Monster Commit:lukem1997-10-101-32/+43
* hunt version 1993-07-17mrg1997-10-041-0/+628