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* Both legs of the conditional operator must return the same type.gmcgarry2008-08-291-2/+2
* Larn does not need its own private versions of functions from <ctype.h>.dholland2008-02-031-9/+3
* A long time ago, larn had code to prohibit playing it during work hours.dholland2008-02-031-2/+2
* Some assorted minor cleanups, from larn 12.2.dholland2008-02-031-3/+3
* Since games are (now) setgid, not setuid, it is no longer necessary todholland2008-02-031-2/+2
* Larn now builds with WARNS=4.dholland2008-01-281-10/+13
* s/existance/existence/, from Zafer.wiz2006-11-241-2/+2
* A preprocessor macro named "srand" was defined which seeded the randomperry2005-02-031-2/+2
* Don't redefine NULLagc2003-10-211-1/+3
* - rename getchar to lgetchar to avoid conflicts with the stdio getcharchristos2001-02-051-2/+2
* Fix time_t vs. long botch.thorpej1997-10-251-3/+3
* Tons of changes; re-indent, use termios, fix warnings, add prototypes...christos1997-10-181-166/+171
* gtime -> gltime to avoid conflict in time.hchristos1997-07-131-2/+2
* Make these compile on the PowerPC (an unsigned char system).thorpej1997-03-291-4/+4
* oops, we do need privs. do the right seteuid() thing.mrg1996-05-221-1/+4
* Various changes to make games compile w/o warnings on the alpha:cgd1995-04-241-2/+2
* clean up handling of fortunes a bit.cgd1995-04-221-2/+2
* merge with Lite, new RCS id conventions, etc.cgd1995-03-231-2/+3
* Fix various problems with the potion/scroll name hiding mechanism.mycroft1994-10-211-2/+1
* Add RCS identifiers, remove some completely useless RCS logs and patchkitmycroft1993-08-021-0/+2
* Don't modify string constants.mycroft1993-04-201-3/+4
* initial import of 386bsd-0.1 sourcescgd1993-03-211-0/+434