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* games: remove trailing whitespace in *.c and *.hrillig2021-05-051-4/+4
* Use PREFIX nowCameron Katri2021-03-281-2/+2
* Get all the games compiling for iOSCameron Katri2021-02-221-1/+15
* random(6): Use arc4random_uniform to simplify codenia2020-07-261-9/+5
* sprinkle staticdholland2009-08-121-4/+4
* ANSIfy. Also, we now have RANDOM_MAX; use it. Object diffs checked...dholland2009-07-201-12/+7
* Remove the \n and tabs from the __COPYRIGHT() strings.lukem2008-07-201-4/+4
* Make the default WARNS for games 4. The only game that needs to set WARNSdholland2008-01-281-2/+1
* convert __attribute__s to applicable cdefs.h macrosperry2007-12-151-3/+3
* Xref shuffle(1) from random(6), and vice versahubertf2007-03-201-2/+3
* Pass lint(1).rpaulo2005-08-101-3/+5
* Enable WARNS=3.rpaulo2005-08-101-1/+2
* Remove uses of __P.jsm2004-01-271-4/+4
* Move UCB-licensed code from 4-clause to 3-clause licence.agc2003-08-072-13/+5
* Lots of minor fixes resulting from reading these man pages in detail.wiz2002-09-261-3/+3
* Define and use MAXRANDOM instead of LONG_MAX.jsm2000-01-181-5/+7
* Add `__noreturn__' and `__unused__' attributes where appropriate tojsm1999-09-081-3/+3
* More and more .Os cleanups. .Os is defined in the tmac.doc-common file,garbled1999-03-221-2/+2
* WARNSifylukem1997-10-122-11/+12
* Sync to 4.4BSD-Lite2tls1997-01-071-6/+7
* NetBSD RCS IDscgd1995-04-223-0/+9
* specify man pages the new way.cgd1994-12-221-1/+1
* #include <limits.h> to get LONG_MAXjtc1994-10-211-0/+1
* random(6), from 44litejtc1994-10-213-0/+223