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* Create some abstraction for sending messages.dholland2009-03-141-12/+11
* Prune a comment referring to objects that (AFAICT) didn't even exist in -r1.1.dholland2009-03-141-6/+2
* Lines <= 80 chars, remove trailing whitespace, other formatting adjustments.dholland2009-03-141-9/+13
* sprintf -> snprintfdholland2009-03-091-5/+8
* Build with WARNS=4. Sort out the game's shadowing of its own variables,dholland2008-01-281-23/+23
* Coverity CID 980: Prevent an impossible NULL point deref.christos2006-03-191-3/+3
* Add (unsigned char) cast to ctype functionsdsl2004-11-051-4/+3
* Replaced strncpy with strlcpy. Thanks to Peter Postma whojrf2004-09-071-5/+3
* Move UCB-licensed code from 4-clause to 3-clause licence.agc2003-08-071-7/+3
* remove redundant decls.christos2001-02-051-7/+2
* Normalize signature of ship handling functions -- struct ship * from andjwise2001-01-041-9/+9
* Various stylistic nits.jwise2001-01-041-3/+3
* More rationalization of include files:jwise2001-01-041-2/+4
* Rationalize inclusion of header files: cut down on `include everythingjwise2001-01-041-3/+5
* First half of static-ization of local funcs.jwise2001-01-041-3/+10
* ANSIfy in preparation for further work.jwise2001-01-011-15/+12
* Change the macro to roll a six-sided die from die() to dieroll() (forjwise2000-11-301-9/+9
* Fix uses of namespaces reserved by ISO C or POSIX.1.jsm1999-09-301-3/+3
* Add use of `const' where appropriate to the games.jsm1999-09-081-6/+10
* The game sail(6) has a function Write() which is used both withhubertf1999-02-101-10/+10
* Add braces to make the new egcs happy.veego1998-08-301-5/+8
* - make sure that the arguments to the printf like functions are correctchristos1997-10-131-3/+3
* Warns fixes:christos1997-10-131-13/+21
* Various changes to make games compile w/o warnings on the alpha:cgd1995-04-241-5/+5
* clean up import, NetBSD RCS IDscgd1995-04-221-4/+9
* Add RCS identifiers.mycroft1993-08-011-1/+2
* initial import of 386bsd-0.1 sourcescgd1993-03-211-0/+461