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* Rework the game startup so it uses curses nicely. There are now menusdholland2010-08-061-2/+63
* Close file when finished with it. Found by cppcheck.wiz2010-01-171-2/+3
* sprinkle staticdholland2009-08-121-3/+3
* Don't use perror()dholland2009-03-141-6/+5
* Remove some unnecessary casts.dholland2009-03-141-4/+4
* String buffer cleanup. sprintf bad.dholland2009-03-141-4/+6
* Build with WARNS=4. Sort out the game's shadowing of its own variables,dholland2008-01-281-5/+5
* Move UCB-licensed code from 4-clause to 3-clause licence.agc2003-08-071-7/+3
* remove redundant decls.christos2001-02-051-4/+2
* include stdlib.h for prototypes (typically for exit()).cgd2001-01-161-2/+3
* Rationalize inclusion of header files: cut down on `include everythingjwise2001-01-041-4/+6
* ANSIfy in preparation for further work.jwise2001-01-011-6/+5
* More include additions for exit, abs, strcmp, etc.matt2000-07-031-2/+3
* Add use of `const' where appropriate to the games.jsm1999-09-081-3/+3
* Warns fixes:christos1997-10-131-2/+4
* Sync to 4.4BSD-Lite2tls1997-01-071-4/+4
* clean up import, NetBSD RCS IDscgd1995-04-221-4/+9
* Add RCS identifiers.mycroft1993-08-011-1/+2
* initial import of 386bsd-0.1 sourcescgd1993-03-211-0/+91