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* games: remove trailing whitespace in *.c and *.hrillig2021-05-052-8/+8
* Use PREFIX nowCameron Katri2021-03-282-5/+7
* Get all the games compiling for iOSCameron Katri2021-02-224-12/+25
* avoid uninit memory and use memmove vs strncpy for a will bemrg2020-09-071-3/+3
* apply ${GCC_NO_FORMAT_TRUNCATION} to scores.cmrg2020-09-061-1/+2
* tetris: Use arc4random_uniform instead of modulo for better randomnessnia2020-07-212-4/+3
* introduce some common variables for use in GCC warning disables:mrg2019-10-131-1/+3
* fix the previous. the code was right, just badly formatted before.mrg2018-06-241-4/+3
* fix issues found by GCC 6.4:mrg2018-02-041-2/+3
* elide compiler stupidity.christos2017-03-201-11/+13
* tetris(6) is not limited to CRT displays. noted by tnndholland2016-03-121-2/+2
* Center game board on screen. OK from christos@.nat2016-03-033-4/+7
* PR/50411: Rin Okuyama: fix two bugs:christos2015-11-062-3/+5
* Fixes color scheme white on black and black on white.nat2015-07-071-3/+8
* add -b to usage, from leotdholland2015-06-131-2/+2
* Fix the list of keys across the bottom so it fits on an 80-column screendholland2015-06-131-2/+2
* Use Pp (mdoc) instead of sp (roff).wiz2015-02-191-7/+14
* add a 'down' key to tetris, defaulting to 'n'. it move the block downmrg2015-02-192-12/+23
* Bump date for -c (exactly one year after previous bump)wiz2014-07-151-2/+2
* At suggestion of christos@, use -b for b&w rather than -cpgoyette2014-07-132-8/+8
* Provide an option to restore traditional black-and-white mode.pgoyette2014-07-134-6/+18
* Add a little color. In order to minimize logic differences, keep 0 as thechristos2014-06-114-24/+46
* Revert part of previous -r1.21 and fix the errno-handling bug instead.dholland2014-03-221-1/+4
* fix unused variable warningschristos2013-10-191-5/+2
* Use tiparm instead of vtparm.roy2011-10-031-2/+2
* NULL does not need a castplunky2011-08-311-2/+2
* Fix fd leak in error cases. Found by cppcheck.wiz2011-01-051-12/+12
* Fix a few of the games to use getprogname() in their usage() functions.pgoyette2010-12-051-2/+3
* Userland now builds and uses terminfo instead of termcap.roy2010-02-033-150/+44
* Hide the cursor during the game.ahoka2009-12-191-2/+10
* Disable writing scores when built for /rescue. PR 42009dholland2009-09-081-2/+18
* sprinkle staticdholland2009-08-124-17/+14
* Don't use a variable-size array here. There's not really that much point.dholland2009-06-011-2/+2
* Clean up scorefile handling.dholland2009-05-252-36/+556
* ANSIfy function declarations.dholland2009-05-256-58/+34
* sprintf -> snprintfdholland2009-05-251-2/+2
* Remove the \n and tabs from the __COPYRIGHT() strings.lukem2008-07-201-3/+3
* Make the default WARNS for games 4. The only game that needs to set WARNSdholland2008-01-281-2/+1
* Build with WARNS=4. (All fixes are cosmetic, except that it's definitelydholland2008-01-282-28/+29
* convert __attribute__s to applicable cdefs.h macrosperry2007-12-152-6/+6
* include sys/cdefs.h so that __attribute__ can be fixed laterperry2007-12-151-1/+2
* don't discard const. GCC 4.1-20061021 doesn't like that...mrg2006-10-221-3/+3
* Better check data read from tetris.scores before use as array indices etc.drochner2006-06-011-9/+12
* Coverity CID 868: Fix possible NULL deref (after INFTIM passes :-)christos2006-03-191-3/+5
* Use standard AUTHORS section header. From YOMURA Masanori in private mailwiz2005-09-151-4/+3
* Remove uses of __P.jsm2004-01-277-36/+36
* Move UCB-licensed code from 4-clause to 3-clause licence.agc2003-08-0711-66/+22
* Correct some comments and error messages that still talked about "select".kristerw2002-12-291-10/+5
* Fix a bug in rwait() introduced during the select() to poll() conversionjmmv2002-12-261-5/+6
* Lots of minor fixes resulting from reading these man pages in detail.wiz2002-09-261-4/+4