diff options
Diffstat (limited to 'Assets/Scripts/Controllers')
-rw-r--r-- | Assets/Scripts/Controllers/Hoop.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Assets/Scripts/Controllers/Hoop.cs b/Assets/Scripts/Controllers/Hoop.cs index 7e924e7..488c38b 100644 --- a/Assets/Scripts/Controllers/Hoop.cs +++ b/Assets/Scripts/Controllers/Hoop.cs @@ -22,7 +22,8 @@ namespace Controllers { if (other.GetComponent<Ball>() == null) return; - if (Rim.IsTouching(other) && Net.IsTouching(other)) + // We don't want people shooting up the hoop so check the velocity of the ball to make sure it is going down. + if (Rim.IsTouching(other) && Net.IsTouching(other) && (other.GetComponent<Rigidbody2D>().velocity.y < 0)) { HoopAnimator.Rebind(); shotSound.Play(); |