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authorjoerg <joerg@NetBSD.org>2009-03-11 13:00:37 +0000
committerjoerg <joerg@NetBSD.org>2009-03-11 13:00:37 +0000
commitfd0b15731cefd167132a26d6d5e05be34c7f8462 (patch)
tree969c042321f1d8ed294d5ae9d866777f24981579
parentbce77562fb48b98e13e9d417788143bfb06ac739 (diff)
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Fix markup
-rw-r--r--arithmetic/arithmetic.64
-rw-r--r--hunt/hunt/hunt.67
2 files changed, 6 insertions, 5 deletions
diff --git a/arithmetic/arithmetic.6 b/arithmetic/arithmetic.6
index b8d4d8f9..07f9c837 100644
--- a/arithmetic/arithmetic.6
+++ b/arithmetic/arithmetic.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: arithmetic.6,v 1.11 2003/08/07 09:36:52 agc Exp $
+.\" $NetBSD: arithmetic.6,v 1.12 2009/03/11 13:00:37 joerg Exp $
.\"
.\" Copyright (c) 1989, 1993
.\" The Regents of the University of California. All rights reserved.
@@ -79,7 +79,7 @@ divide by or subtract will be between 0 and
.Nm
will not ask you to divide by 0.)
The default
-.I range
+.Ar range
is 10.
.El
.Pp
diff --git a/hunt/hunt/hunt.6 b/hunt/hunt/hunt.6
index 14d5481d..5d023501 100644
--- a/hunt/hunt/hunt.6
+++ b/hunt/hunt/hunt.6
@@ -1,4 +1,4 @@
-.\" $NetBSD: hunt.6,v 1.12 2005/09/15 02:10:37 wiz Exp $
+.\" $NetBSD: hunt.6,v 1.13 2009/03/11 13:01:39 joerg Exp $
.\"
.\" hunt
.\"
@@ -33,6 +33,7 @@
.\"
.Dd April 4, 2001
.Dt HUNT 6
+.Os
.Sh NAME
.Nm hunt
.Nd a multi-player multi-terminal game
@@ -156,8 +157,8 @@ To change which direction you're facing in the maze,
use the upper case version of the movement key (i.e.,
.Ic HJKL ) .
You can only fire or throw things in the direction you're facing.
-.Bl -tag -width xxxxxxx
Other commands are:
+.Bl -tag -width xxxxxxx
.It Ic f No or Ic 1
Fire a bullet (Takes 1 charge)
.It Ic g No or Ic 2
@@ -387,7 +388,7 @@ how many of player's shots were ducked
how many slime kills player had
.It enemy
how many enemies were killed
-.tI friend
+.It friend
how many friends were killed (self and same team)
.It deaths
how many times player died