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* fix unused variable warningschristos2013-10-191-4/+3
* Pass -Wstrict-overflow... mostly.dholland2012-10-131-6/+15
* remove #ifdef SVR4dholland2010-03-291-6/+2
* sprinkle staticdholland2009-08-121-26/+48
* Rectify non-compiling code that appears when DEBUG is defined.dholland2009-06-041-8/+8
* Remove remaining references to sprintf.dholland2009-06-041-34/+45
* Make a couple of the logging/printing functions printf-alikes. This removesdholland2009-06-041-36/+23
* Increase spending on vowels. No object file diffs.dholland2009-06-041-36/+36
* ANSIfy function declarations.xdholland2009-06-041-52/+19
* build with WARNS=4dholland2008-01-281-6/+6
* convert __attribute__s to applicable cdefs.h macrosperry2007-12-151-3/+3
* Include <limits.h> instead of <machine/limits.h>.jsm2004-01-271-3/+3
* Move UCB-licensed code from 4-clause to 3-clause licence.agc2003-08-071-7/+3
* Fix -Wsign-compare warnings.jsm1999-09-181-4/+4
* Check for failure of malloc() and calloc() at various places in the games.jsm1999-09-091-2/+8
* Add `__noreturn__' and `__unused__' attributes where appropriate tojsm1999-09-081-3/+3
* Add use of `const' where appropriate to the games.jsm1999-09-081-4/+4
* WARNSifylukem1997-10-101-41/+60
* fix NetBSD RCS ID headerscgd1997-01-031-3/+3
* include string.h and stdlib.h for prototypes, as appropriatecgd1997-01-031-2/+4
* add gomoku game, from 4.4BSD-Lite2tls1996-12-281-0/+6
* Import of 4.4BSD-Lite2 sourcetls1996-12-281-0/+1479