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Port of NetBSD games to Darwin
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path:
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larn
/
monster.c
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Author
Age
Files
Lines
*
WARNS=5
dholland
2012-06-19
1
-52
/
+33
*
sprinkle static
dholland
2009-08-12
1
-15
/
+28
*
Once upon a time, larn 12.0 had functions named getchar() and putchar()
dholland
2008-02-03
1
-7
/
+7
*
Larn does not need its own private versions of functions from <ctype.h>.
dholland
2008-02-03
1
-2
/
+3
*
Make a bunch of functions static. Merged from larn 12.2.
dholland
2008-02-03
1
-5
/
+9
*
Larn now builds with WARNS=4.
dholland
2008-01-28
1
-30
/
+29
*
Add gcc printf format checking, and fix the abundant problems this revealed.
dholland
2008-01-28
1
-4
/
+4
*
Per PR 36185, OKed by martin@
mouse
2007-04-22
1
-8
/
+8
*
Coverity CID 2073: Fix memory leak.
christos
2006-03-19
1
-2
/
+4
*
Coverity CID 999: Prevent NULL deref.
christos
2006-03-19
1
-3
/
+4
*
Remove uses of __P.
jsm
2004-01-27
1
-3
/
+3
*
- rename getchar to lgetchar to avoid conflicts with the stdio getchar
christos
2001-02-05
1
-7
/
+7
*
Add braces to make the new egcs happy.
veego
1998-08-30
1
-6
/
+10
*
Tons of changes; re-indent, use termios, fix warnings, add prototypes...
christos
1997-10-18
1
-1096
/
+1610
*
Various changes to make games compile w/o warnings on the alpha:
cgd
1995-04-24
1
-1
/
+2
*
merge with Lite, new RCS id conventions, etc.
cgd
1995-03-23
1
-1
/
+1
*
Add RCS identifiers, remove some completely useless RCS logs and patchkit
mycroft
1993-08-02
1
-0
/
+4
*
initial import of 386bsd-0.1 sources
cgd
1993-03-21
1
-0
/
+1387